Search found 178 matches

by Winawer
Fri Feb 28, 2014 9:50 am
Forum: Off-Topic
Topic: Coders which don't know a for loop...
Replies: -1
Views: 2524

Re: Coders which don't know a for loop...

I recognize this problem, it was one of the first programming tasks we had back in uni (not to fix code, but to make that star triangle/"christmas tree" from scratch in Java). Very difficult to believe people with degrees can't solve it... It is a classic interview question. This is becau...
by Winawer
Thu Feb 27, 2014 10:59 am
Forum: Off-Topic
Topic: Coders which don't know a for loop...
Replies: -1
Views: 2524

Re: Coders which don't know a for loop...

I recognize this problem, it was one of the first programming tasks we had back in uni (not to fix code, but to make that star triangle/"christmas tree" from scratch in Java).

Very difficult to believe people with degrees can't solve it...
by Winawer
Thu Feb 27, 2014 9:47 am
Forum: Advanced Help and Support
Topic: [SOLVED] Slow Server?
Replies: -1
Views: 1832

Re: Slow Server?

Are you using Apache? Have you tried adding more child processes?
by Winawer
Thu Feb 27, 2014 9:34 am
Forum: Off-Topic
Topic: Coders which don't know a for loop...
Replies: -1
Views: 2524

Re: Coders which don't know a for loop...

You've made me curious, can we see the code?
by Winawer
Tue Feb 25, 2014 9:27 am
Forum: Advanced Help and Support
Topic: Grid based movement
Replies: -1
Views: 2167

Re: Grid based movement

A* is an extension of Dijkstra's algorithm. Basically, Dijkstra is the same as A* except it doesn't have the heuristic part.
by Winawer
Tue Feb 25, 2014 7:28 am
Forum: Advanced Help and Support
Topic: Grid based movement
Replies: -1
Views: 2167

Re: Grid based movement

A* is of course weird here because you don't need the heuristic part for anything in this case, but this could totally be done by modifying Dijkstra's algorithm. You'd iterate through the neighbouring nodes while keeping track of the step count so you can stop searching at max steps. After running t...
by Winawer
Fri Feb 21, 2014 7:59 am
Forum: Off-Topic
Topic: StarMade
Replies: -1
Views: 802

Re: StarMade

Been playing 7 Days to Die, too. A bit rough around the edges but still a lot of fun. Pretty hyped for alpha 7.
by Winawer
Thu Feb 06, 2014 8:21 am
Forum: Beginner Help and Support
Topic: How do we keep refreshing a certain part of the page with JQ
Replies: -1
Views: 910

Re: How do we keep refreshing a certain part of the page wit

Why not update the gold when the player buys stuff? Your example doesn't really require polling for anything. I already did this. I even put the update query on top of everything, but for some reason in PHP it just can't :? (although in some part I found it working without I even know why lol) Of c...
by Winawer
Thu Feb 06, 2014 6:42 am
Forum: Beginner Help and Support
Topic: How do we keep refreshing a certain part of the page with JQ
Replies: -1
Views: 910

Re: How do we keep refreshing a certain part of the page wit

Why not update the gold when the player buys stuff? Your example doesn't really require polling for anything.
by Winawer
Mon Feb 03, 2014 6:58 am
Forum: Beginner Help and Support
Topic: Not sure where my error is coming from
Replies: -1
Views: 1374

Re: Not sure where my error is coming from

At the end, $gap is a string, not an array. That's why you're getting one letter at a time.

Check your blocking function, that's where you're overwriting $gap.

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