Search found 84 matches
- Tue Jul 02, 2013 5:22 am
- Forum: Game Design
- Topic: 3D in PHP
- Replies: -1
- Views: 716
3D in PHP
Hello everyone! I have successfully ported the NeHe OpenGL tutorial, "Your First Polygon" to PHP using php-opengl . It wasn't very hard, but I personally hate coding everything from scratch in OpenGL. I am probably going to start work on a PHP 3D library. Oh, and for those of you who say P...
- Tue Jun 25, 2013 3:11 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
Sorry but why re-invent the wheel here? What you are talking about developer tools has been available and well implemented since a good while. For the file syncs => SVN, GIT, and many others will do the trick. For the communication, chat and other you have many options. From Jira, to code beamer, t...
- Mon Jun 24, 2013 5:35 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
My worry with that is if something happened that brought the server down in the middle of that syncing routine, you could have some big problems. Players could be in two different places, or their state could be lost. Traded items may have been doubled, or lost all-together. Essentially you could h...
- Mon Jun 24, 2013 4:31 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
Well, I got the whiteboard out today! I have a plan on what I need to tackle before releasing an extremely early tech demo of the editor. A cool feature I am going to add in is a lot of developer communication tools (Chat, Private Messaging, Syncing files with other developers, etc.) The big part of...
- Sun Jun 23, 2013 5:51 pm
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
My thought is to have a structure for the logged in player in memory, and sync it with Mongo either every 2 minutes (does this sound good?) or when the player logs out (or disconnects from socket.io, pretty much logging out). I have lots of time to prepare for the client/server, I am still working o...
- Sun Jun 23, 2013 1:12 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
Thanks for the link, Jack! It looks pretty cool. I once also used mongo, but figured it was too hard. I think I can manage it now. Funny thing is, I was thinking of using mongo for one of my other projects that could use a non-structured database for feed updates. I was originally thinking redis, bu...
- Sat Jun 22, 2013 6:59 pm
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
Yeah I think you're right.. I used express in the past, and I guess I will be using it now too!
Thanks for the ideas!
Thanks for the ideas!
- Sat Jun 22, 2013 7:58 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
Re: [WIP]3D Javascript MMO Engine
I plan to use PHP to handle the initial developer authentication and the ecommerce portions of the system. Pretty much what happens is the PHP is used to log in the developer and verify their license, etc. Node then confirms the validity of the developer and handles the editor. The server for the ga...
- Sat Jun 22, 2013 6:23 am
- Forum: Resources
- Topic: [WIP]3D Javascript MMO Engine
- Replies: -1
- Views: 2455
[WIP]3D Javascript MMO Engine
Hi everyone, I will make this short and awesome, unlike most of my posts. Here's the deal: I am making a Platform as a Service 3D MMO Engine. Here's the details: It is coded in PHP/Javascript/CSS/HTML. I am using node-webkit for the client/editor. The service side uses PHP. The server side uses node...
- Wed Jun 12, 2013 8:36 am
- Forum: Recruitment
- Topic: Looking for a serious team to help build my project.
- Replies: -1
- Views: 2153
Re: Looking for a serious team to help build my project.
So what is your plan? Text-Based/2D/3D? Did you say that it was going to be a MMO-RTS? These things are all very important to have planned out before choosing an engine. If you are looking for a 3D RTS engine, I recommend looking at Spring ( http://springrts.com/ ). I tried using it before, but my p...