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- Mon Sep 02, 2013 9:35 am
- Forum: Game Design
- Topic: managing interactions between multiple fsm's
- Replies: -1
- Views: 1285
managing interactions between multiple fsm's
Hi I'm new to the forum here. I'm working with another developer to build a game similar kinda like Farmville for Kenya. I have several finite state machines already developed for objects inside the game like villagers, huts, plots of farmland, etc. Right now we are wondering if there best practices...