Search found 7 matches

by zandzpider
Thu Feb 27, 2014 3:27 pm
Forum: Advanced Help and Support
Topic: ImpactJS++ Loose Weapon Entity
Replies: -1
Views: 525

Re: ImpactJS++ Loose Weapon Entity

impact++ is rather confusing and i seem to be hacking around alot with alot of guesswork and luck :s urk.

might aswell go ahead and try my shot at some basic impactjs untill i get my shit together
by zandzpider
Thu Feb 27, 2014 6:27 am
Forum: Advanced Help and Support
Topic: ImpactJS++ Loose Weapon Entity
Replies: -1
Views: 525

ImpactJS++ Loose Weapon Entity

Hey! I've just started working with ImpactJS++ and i wanted to create a weapon sprite (let's say an Axe or a Sword) that moved together with the character and swings the direction the character hits. I've tried to extend some of the attack/abilities that comes with ImpactJS++ but i cannot get the sp...
by zandzpider
Tue Feb 25, 2014 7:59 pm
Forum: Say Hello
Topic: Hey there =)
Replies: -1
Views: 1292

Re: Hey there =)

Yeah I checked it out and it is truly awesome!
It's a bit different then the tuts I viewed earlier.
by zandzpider
Tue Feb 25, 2014 12:22 pm
Forum: Say Hello
Topic: Hey there =)
Replies: -1
Views: 1292

Re: Hey there =)

Any good tuts on ImpactJS plus plus out there?
by zandzpider
Tue Feb 25, 2014 8:00 am
Forum: Say Hello
Topic: Hey there =)
Replies: -1
Views: 1292

Re: Hey there =)

Awesome reply and thanks so much!

I'll make sure to test out impact++ right away.
by zandzpider
Mon Feb 24, 2014 7:49 pm
Forum: Say Hello
Topic: Hey there =)
Replies: -1
Views: 1292

Re: Hey there =)

Thanks!

I'll just buy it, so i can start the developing asap =D
by zandzpider
Mon Feb 24, 2014 9:21 am
Forum: Say Hello
Topic: Hey there =)
Replies: -1
Views: 1292

Hey there =)

Hello! My name is Daniel, i am 28 and live in Norway. I love Sci-fi, Series, Movies and geeking out with my computer (gaming or programming) I develop with my Windows computer and deploy/test/run my code in my trustee Debian server (Linux) I have been working with PHP, MySQL and Javascript (mostly ...

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