Video #13
Re: Video #13
Check your database and see if there is anything in the creatures table
Coding-PHP, Javascript, C++, HTML, mySQL
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Re: Video #13
yes i got somting like 6 rat's hpoints 10 attack 1 deffense 1 exper 12 level 1 gold 13
Re: Video #13
Heres my code for attack.php
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$pid = $playerinfo3['id'];
?>
</div>
<div id="table">
<?php
$creature = $playerinfo3['creature'];
if ($creature != 0)
{
$creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
}
else
{
echo "<a href='battle.php'>No Creature selected. Go Back!";
exit;
}
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
$playerpass = 0;
$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
?>
</div>
<div id="player">
<?php
///////////////////////players turn////////////////////
echo "<center><u> " . $playerinfo3['name'] . "'s Attack</u><br>";
if (isset($_GET['sid']))
{
$sid=$_GET['sid'];
$spellinfo="SELECT * from playermagic where sid='$sid' AND pid='$pid'";
$spellinfo2=mysql_query( $spellinfo) or die("could not get spell!");
$spellinfo3=mysql_fetch_array( $spellinfo2);
$sname = $spellinfo3['name'];
if ($spellinfo3['type'] == "combat")
{
if ($spellinfo3['scost'] > $playerinfo3['spoints'])
{
echo "You do not have enough Spell Points for this spell.<br>";
echo "<a href='battle.php'>Go Back";
exit;
}
else
{
$spoints = $spellinfo3['scost'];
$moddamage = $spellinfo3['svalue'] / 10;
$moddamage = (int)$moddamage;
$sdamage = $spellinfo3['svalue'];
$randdamage = rand(0, $sdamage);
$sdamage = $randdamage + $moddamage;
echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
$playerpass = 1;
$updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
}}
}
if ($playerpass != 1)
{
$weaponinfo="SELECT * from playerweapons where equip=1 AND pid='$pid'";
$weaponinfo2=mysql_query( $weaponinfo) or die("could not get player weapon!");
$weaponinfo3=mysql_fetch_array( $weaponinfo2);
$playerattack = rand(1,20) + $playerattack + $weaponinfo3['rating'];
//////////////////////////////////////////////////////
$creaturedefense = rand(1,20) + $creaturedefense;
echo $playerinfo3['name'] . "'s Attack roll is " . $playerattack . "<br>";
echo $creature . "'s defense roll is " . $creaturedefense. "<br>";
if ($playerattack > $creaturedefense)
{
echo $playerinfo3['name'] . " " . $weaponinfo3['hittext'] . " and hits!<br>";
$weapdamage = $weaponinfo3['damage'];
$halfdamage = $weaponinfo3['damage'] / 2;
$playerdamage = rand($halfdamage,$weapdamage);
$newcreaturehp = $creaturehp - $playerdamage;
echo "For " . $playerdamage . " points of damage. <br>";
if ($newcreaturehp < 1)
{
echo "The " . $creature . " has been killed";
$crmaxhp=$creatureinfo3['maxhpoints'];
$updatecreature="update creatures set hpoints='$crmaxhp' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update creature");
if ($playerinfo3['level'] > $creatureinfo3['level'])
{
$firstmod = $playerinfo3['level'] - $creatureinfo3['level'];
$secondmod = $firstmod * 10 ;
if ($secondmod > 90){$secondmod = 90;}
$thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
$totalexper =$creatureinfo3['exper'] - $thirdmod;
}
else
{
$firstmod = $creatureinfo3['level'] - $playerinfo3['level'];
$secondmod = $firstmod * 10 ;
if ($secondmod > 90){$secondmod = 90;}
$thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
$totalexper =$creatureinfo3['exper'] + $thirdmod;
}
$totalexper = (int)$totalexper;
echo "<br><b><big>You gain " . $totalexper . " experience.</b></big><br>";
$updateplayer="update players set exper=exper+'$totalexper',creature=0 where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
echo "<a href='battle.php'>Go Back";
exit;
}
$updatecreature="update creatures set hpoints='$newcreaturehp' where name='$creature' limit 1";
mysql_query($updatecreature) or die("Could not update creature");
}
else
{
echo $playerinfo3['name'] . " " . $weaponinfo3['hittext'] . " and misses!";
}}
?>
</div>
<div id="creature">
<?php
//////////////////////creatures turn //////////////////
echo "<center><u> " . $creature . "'s Attack</u><br>";
///////hit location//////////////////////////////////////
$randlocation = rand(0,100);
if ($randlocation <= 15)
{$location = "arms";}
elseif ($randlocation <= 70)
{$location = "chest";}
elseif ($randlocation <= 90)
{$location = "legs";}
elseif ($randlocation <= 100)
{$location = "head";}
$playerarmor="SELECT * from playerarmor where pid='$pid' AND location='$location' AND equip=1";
$playerarmor2=mysql_query($playerarmor) or die("Could not get player armmor");
$playerarmor3=mysql_fetch_array($playerarmor2);
$noarmor = 0;
if(is_null($playerarmor3['rating']))
{
$playerarmor3['rating'] = 0;
$noarmor = 1;
}
////////////////////////////////////
$creatureattack = rand(1,20) + $creatureattack;
$playerdefense = rand(1,20) + $playerdefense + $playerarmor3['rating'];
echo $creature . "'s Attack roll is " . $creatureattack . "<br>";
echo $playerinfo3['name'] . "'s defense roll is " . $playerdefense . "<br>";
if ($creatureattack > $playerdefense)
{
echo $creature . " hits for a strike to the " . $location . "<br>";
$creaturedamage = rand(1,6);
$newplayerhp = $playerhp - $creaturedamage;
echo "For " . $creaturedamage . " points of damage. <br>";
if ($noarmor == 1)
{
echo "You are not wearing armor on your " . $location . ".<br>";
$extradamage = rand(1,3);
echo "You take an additional " . $extradamage . " points of damage.<br>";
$newplayerhp = $newplayerhp - $extradamage;
}
if ($newplayerhp < 1)
{
echo $playerinfo3['name'] . " has been killed<br>";
echo "<a href='gameover.php'>Continue";
exit;
}
$updateplayer="update players set hpoints='$newplayerhp' where name='$player'";
mysql_query($updateplayer) or die("Could not update player");
}
else
{
echo $creature . " misses!";
}
echo "<br><br><a href='battle.php?creature=$creature'>Battle Again!";
?>
</div>
Coding-PHP, Javascript, C++, HTML, mySQL
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Re: Video #13
No still the same error so I think it is in mysql or something
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Video #13
actually the problem lies in battle.php in the get method. Post your battle.php
Re: Video #13
okè this is my battle.php
Code: Select all
<?php
include_once 'connect.php';
session_start();
include_once 'logo.php';
?>
<link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">
<?php
if (isset($_SESSION['player']))
{
$player=$_SESSION['player'];
}
else
{
echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
include_once 'statpanel.php';
$pid = $playerinfo3['id'];
$name = $playerinfo3['name'];
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
?>
<div id="table">
<?php
if (isset($_GET['randid']))
{
$randid=$_GET['randid'];
$iteminfo="SELECT * from inventory where randid='$randid' AND id ='$pid'";
$iteminfo2=mysql_query($iteminfo) or die("could not get item stats!");
$iteminfo3=mysql_fetch_array($iteminfo2);
if (!$iteminfo3['name'])
{
}
else
{
$iname = $iteminfo3['name'];
$stats = $iteminfo3['stats'];
$statadd = $iteminfo3['statadd'];
$type = $iteminfo3['type'];
if ($type == "healing")
{
$newhp = $statadd + $playerhp;
if ($newhp > $playerinfo3['maxhp'])
{
$newhp = $playerinfo3['maxhp'];
}
$updateplayer="update players set hpoints='$newhp' where id='$pid'";
mysql_query($updateplayer) or die("Could not update player");
$updateitem="DELETE from inventory where id='$pid' AND randid='$randid' limit 1";
mysql_query($updateitem) or die("Could not delete item");
$playerhp = $newhp;
echo "Used " . $iname . " and recovered " . $statadd . ".<br>";
}
}}
$creature = $playerinfo3['creature'];
if ($creature != 0)
{
$creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
}
else
{
$creatureinfo="SELECT * from creatures order by rand() limit 1";
$creatureinfo2=mysql_query($creatureinfo) or die("could get a creature!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
$cid = $creatureinfo3['id'];
$updateplayer="update players set creature='$cid' where name='$name'";
mysql_query($updateplayer) or die("Could not update player");
}
$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];
?>
</div>
<div id="player">
<?php
/////player info
echo "<u> " . $playerinfo3['name'] . "</u><br>";
echo "Hit points = " . $playerhp . "<br>";
echo "Attack = " . $playerattack . "<br>";
echo "Defense = " . $playerdefense . "<br><br><br>";
?>
</div>
<div id="creature">
<?php
///////creature info
echo "<u> " . $creatureinfo3['name'] . "</u><br>";
echo "Hit points = " . $creaturehp . "<br>";
echo "Attack = " . $creatureattack . "<br>";
echo "Defense = " . $creaturedefense . "<br><br><br>";
echo "<a href='attack.php'>Attack</a>";
echo "<br><a href='usemagic.php'>Use Magic</a>";
echo "<br><a href='useitem.php'>Use Item</a>";
echo "<br><a href='index.php'>Exit Arena</a>";
?>
</div>
<div id="logout">
<?php
echo "<br><a href='logout.php'><img src='images/logout.gif'>";
?>
</div>
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Video #13
i see what happened..i think, go into your players table and set creature = 0
then go back to battle.php and hit attack.
it may just need to be reset.
then go back to battle.php and hit attack.
it may just need to be reset.
Re: Video #13
The code you posted ier to me looks nothing like battle.php 

Coding-PHP, Javascript, C++, HTML, mySQL
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Modeling/Art-Blender, GIMP
Games-Unity, Game Maker 8
Re: Video #13
Ok I've looked at creatures in tho player but it is 0 so i changes it to 6 and now it go