My other idea is to use a single overall map, and have the players move between specific locations on the map (see image 2). This map is only an example, since I found it online. I would obviously create my own world map. It seems this would be much simpler to execute and easy to adapt to AJAX. But it doesn't allow for the close-up feel of the hex-based system (which I spent a lot of time and headaches developing).
Any thoughts? Which system does everyone prefer?
Image 1:

Image 2:
