You have a AAA studio. What would you do?

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rockinliam
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Re: You have a AAA studio. What would you do?

Post by rockinliam »

I would finish Duke Nukem Forever, make billions, go and live on my personal island, then make Duke Nukem Forever 2!
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Rastan
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Re: You have a AAA studio. What would you do?

Post by Rastan »

hallsofvallhalla wrote: The console is not dying and I hope it never does. Not because I like it, but because I want the 13 year old Halo players to stay out of the PC games :)
It's so funny to hear all those high pitched screams and cuss words tho as they realize they can't hang lol. Barring that theres always Hello kitty island adventure or maybe some of the speculation is correct that Blizzards new mmo title will be 13 year old oriented.
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hallsofvallhalla
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Re: You have a AAA studio. What would you do?

Post by hallsofvallhalla »

Jackolantern wrote:
Hallsofvallhalla wrote:The internet, believe it or not there are more people on the internet than facebook..weird right?
I thought we had been through this before :lol: The internet is not an interconnected social network platform that allows everyone to share what they are doing with every else. In a lot of ways, it is like a country. The only way to get around and see different things out there is to hop on roads and drive somewhere else (take links). Say you have a restaurant in the middle of nowhere (a mostly un-advertised game). One person comes to eat there, likes it, and tells a couple of his friends. They may go directly to your restaurant, but it is unlikely it will bring that many other people because of all the effort the one eater has to go through to tell anyone else, and it may not get many people any other way because his restaurant was so many miles of road away (so many links away tucked in a corner of the web with little advertising). Now imagine that once that one guy eats there and likes it, that without him putting out any effort to tell anyone, everyone he knows, his entire family, all his friends and co-workers, are instantly telepathically told how much he likes it and can instantly teleport to your restaurant.

If you owned a restaurant, which setup would you want to have? ;) Examples aside, that is why I said "in Facebook and outside of Facebook". It couldn't hurt to have the game present on both sides.

Well you are looking at it as if you already live in the city. We are talking about game development. If the internet is a country and facebook is a city then we are coming from a secluded island in the antartic. Without the internet it would be like trying to sell lemonade on the side of the road on a deserted island. Adding the internet is like picking you up in a helicopter and dropping you in this packed country with and saying sell in every town, city, and market you can find. If you chose to setup on the side of the road and not move then fine, will have a few customers but if you chose to rent a jeep and hit the whole country then your future is wide open.
Facebook is like renting the jeep, driving to one city, to one market and setting up shop. Sure you will sell allot of lemonade but only a fraction of what you can sell to the whole country!
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Jackolantern
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Re: You have a AAA studio. What would you do?

Post by Jackolantern »

..which is why you have it on both in and out of Facebook ;)
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hallsofvallhalla
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Re: You have a AAA studio. What would you do?

Post by hallsofvallhalla »

definitely agree there.
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kaos78414
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Re: You have a AAA studio. What would you do?

Post by kaos78414 »

I had no idea Facebook had that rule regarding chat moderation! I guess the Facebook app portion of my game will have to wait awhile. :(

While we're on the subject, I just looked over the rules. I wonder how much some of these are strictly enforced:

"You must not promote, or provide content (including any advertising content) referencing, facilitating, containing or using, the following: (...)
4. Liquor, beer, wine or other alcoholic beverages (unless the appropriate Demographic Restrictions are used), or sale of tobacco products, ammunition and/or firearms;"

I wonder if the use of alcohol or tobacco by NPC's constitutes a breach of terms :P (I doubt they'd care, really)

"...If your application contains content unsuitable for consumption by the general Facebook user base (e.g., strong language, fantasy violence, simulated gambling; see also MPAA PG-13 and ESRB Teen standards), you must describe the nature of the content in the Info section of your application's Profile page."

Than again, there are tons of parents on Facebook who watch what their kids play. If I have an image of a dwarf with a cigar and a mug of ale, playing poker etc. Will my app will get reported?

I wonder, because all of the applications I see on Facebook (with the exception of those like Mobsters, and Zynga Hold'em) seem to be somewhat kid-oriented.


Anyway sorry for rambling. I think if I had a studio and the money I'd do a mixed RTS/RPG game (something like Dynasty Warriors + leveling up?) I don't know though; That's an awesome question.
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Callan S.
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Re: You have a AAA studio. What would you do?

Post by Callan S. »

Irony there is that if the character holds a gun, that's fine, but smoking a cigar...OMG, what are they, some kind of monster!?
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Jackolantern
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Re: You have a AAA studio. What would you do?

Post by Jackolantern »

That must be targeted towards real guns, cigars, wine, etc., such as advertisements (like that say), or something else. Because wouldn't one of their most high-profile games, Mafia Wars, break every one of those rules? Your character buys guns, drinks, smokes and kills people! Don't they? I have never played it, but I have played a couple of the other scores of mafia games and that is the way they are.
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kaos78414
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Re: You have a AAA studio. What would you do?

Post by kaos78414 »

Ah yes, I misinterpreted that.

Still, the chat moderation rule pretty much breaks my ideas for the party system.
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Callan S.
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Re: You have a AAA studio. What would you do?

Post by Callan S. »

Jackolantern wrote:That must be targeted towards real guns, cigars, wine, etc., such as advertisements (like that say), or something else. Because wouldn't one of their most high-profile games, Mafia Wars, break every one of those rules? Your character buys guns, drinks, smokes and kills people! Don't they? I have never played it, but I have played a couple of the other scores of mafia games and that is the way they are.
"You must not promote, or provide content (including any advertising content) referencing, facilitating, containing or using, the following:
I dunno, refering or containing guns or alchohol seems to refer to...any reference. At all. And yet yeah, I bet the mafia games have them.

The very first assumption one must stifle within oneself is the assumption the other person meant something sane in the 'rules' they wrote... >:)
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