HTML5 Contest

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hallsofvallhalla
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HTML5 Contest

Post by hallsofvallhalla »

I am entering this contest.
http://www.pokki.com/1up/?utm_source=ht ... n=1upPromo

Wish me luck!
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MikeD
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Re: HTML5 Contest

Post by MikeD »

Good luck Halls.

Stick to it ;)

I personally can't wait to jump into HTML5/JS when I finish up WarriorsRealm in the next month. The possibilities seem endless with it.
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Jackolantern
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Re: HTML5 Contest

Post by Jackolantern »

Good luck! Do you have to use their Pokki development kit? I saw it says it needs to be a desktop HTML5 app.
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Zak Zillion
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Re: HTML5 Contest

Post by Zak Zillion »

Good luck Halls! That contest looks awesome!
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein

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hallsofvallhalla
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Re: HTML5 Contest

Post by hallsofvallhalla »

here is the start of my entry

http://indie-resource.com/zgta/index.html

WASD keys to move, mouse to fire

E key to enter/exit vehicle

Z = gas X = brake

W and S keys to turn
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Jackolantern
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Re: HTML5 Contest

Post by Jackolantern »

Looking good so far! My only comment is that it is hard to both push the gas/brakes in the vehicle and turn with W and S. Since the mouse turns the player around when he is on foot, my first thought was to use that before I read the message.
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SpiritWebb
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Re: HTML5 Contest

Post by SpiritWebb »

Looks good so far!!
Image

Image
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hallsofvallhalla
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Re: HTML5 Contest

Post by hallsofvallhalla »

thanks,

agreed jack, I am going to change that.
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Chris
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Re: HTML5 Contest

Post by Chris »

I'm not sure how the engine works, but could you not add the player as a child of the vehicle. Then let his position and rotation be calculated relative to the vehicle. When I take a bend I sometimes see the character sticking out.
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hallsofvallhalla
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Re: HTML5 Contest

Post by hallsofvallhalla »

yes, that is a fix I am working on :)
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