Wow, very nice! I can even see all the same features in his face from the concept picture. No idea how you get those levels of detail from just looking at the picture lol. Awesome work, as always!
Thanks Shi, I'm working on the low poly now actually! When I'm done the mesh I'll post that, then eventually with the textures too
You might get to see a lot of work in the near future, I've got a 16 grand/3 month contract pending. And while I wait for the word if it's on or not I'll be posting my own WIP for a personal project. Expect a lot bud!
Posting my low poly later tonight! Hopefully with and without normal maps (if I can get them baked). The model is to be no more than 8k triangles (1 quad=2 tris) and right now I am at 7608 triangles, leaving 392 left, and 12 is going to be for both eyes (maybe less) then 370 for hair and 10 for other details. Cutting it close for comfort :S
I'm finding this machine to be way to old to work with high poly sculpts. Anything over 2 million polygons is crashing..