Code: Select all
@script RequireComponent(AudioSource)
public var otherClip: AudioClip;
Hopefully the indie resource unity forum will get some replies!
Code: Select all
@script RequireComponent(AudioSource)
public var otherClip: AudioClip;
Code: Select all
@script RequireComponent(AudioSource)
function OnGUI()
{
if (GUI.Button(Rect(Screen.width-55,5,45,20),"Music"))
{
if (audio.isPlaying)
{
audio.Pause ();
}
else
{
audio.Play ();
}
}
}