Nova Terra

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
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Hyena
Posts: 3
Joined: Wed Sep 26, 2012 10:02 pm

Nova Terra

Post by Hyena »

Gameplay style:

Top down 2d mmorpg, similar to minecraft in a sence that
you collect materials and make items out of it
a rpg in the sence that when you gather materials or
make something out of them you gain experiance and unlock
higher tiers of materials and craftables, as well as being
able to make lower tiers of items with higher quality

The world is completely natural to begin with
that means there are no buildings or mineshafts or such
the players must gather materials to build houses,
furniture, equipment and tools.

Confirmed skills:

(these skills are in no way fully developed or thought out)

1) Scavanging: the first thing the player will want to do
is to scavange around for berrys and herbs to eat
and to find rocks and twigs to make basic tools out of

(we are currently looking at ways to evolve this skill to
make it usefull lategame, perhaps you will use this skill
to find seeds to grow plants with)

2) Woodcutting: once the player has a basic axe made out of twigs
and rock the player should proceed to cut down some trees to
get logs,

3) Woodworking: once the player has some logs he can use this skill
to make planks and such.

4) Construction: when the player has acquired some planks he can use
this skill to build houses,
Last edited by Hyena on Thu Sep 27, 2012 9:53 pm, edited 1 time in total.
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Jackolantern
Posts: 10891
Joined: Wed Jul 01, 2009 11:00 pm

Re: Project "Alterax"

Post by Jackolantern »

Sounds cool! Do you plan to have monsters and/or combat? :cool:
The indelible lord of tl;dr
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