Text based game.
I need suggestion on the GUI
GAME- http://167.99.108.136/pbbg4/
One World - power by KWM Pbbg engine
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- Posts: 294
- Joined: Sat Apr 09, 2011 1:21 pm
Re: One World - power by KWM Pbbg engine
Clicked the link
Instantly deafened by the music
CTRL+W the tab.
Option to turn music off, then I'll have a look.
Instantly deafened by the music
CTRL+W the tab.
Option to turn music off, then I'll have a look.
Re: One World - power by KWM Pbbg engine
ok i turn it off already.
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: One World - power by KWM Pbbg engine
What kind of suggestions are you looking for?
The indelible lord of tl;dr
Re: One World - power by KWM Pbbg engine
Well more like the design of the GUI, is it ok? Also the functionally of the game mechanics layout? pretty much a critic. i haven't put in any game content yet but will soon.
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: One World - power by KWM Pbbg engine
Alright I am checking it out. Here are some random thoughts in no particular order:
1. I assume the banner at the top is a placeholder. It looks very squished but I assume it will be changed out later.
2. At first login, I am really not sure what I am supposed to do with the map. Is the map still a WIP?
3. If at all possible, I would recommend moving your player status window (with your avatar, health, mana, etc.) up more towards the top of the screen. It is pretty important info and right now it is "below the fold".
4. Inside the player status window, the black text on a brown background is a bit hard to read. Maybe consider a higher contrast color for it.
Aside from those, looking good so far!
1. I assume the banner at the top is a placeholder. It looks very squished but I assume it will be changed out later.
2. At first login, I am really not sure what I am supposed to do with the map. Is the map still a WIP?
3. If at all possible, I would recommend moving your player status window (with your avatar, health, mana, etc.) up more towards the top of the screen. It is pretty important info and right now it is "below the fold".
4. Inside the player status window, the black text on a brown background is a bit hard to read. Maybe consider a higher contrast color for it.
Aside from those, looking good so far!
The indelible lord of tl;dr
Re: One World - power by KWM Pbbg engine
I can always move the player stats on the top and menu on the bottom
The map is clickable. It’s represent player location and the environment around it. I’m planning to add more details for the map. What do you think of the PVP combat?
The map is clickable. It’s represent player location and the environment around it. I’m planning to add more details for the map. What do you think of the PVP combat?
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: One World - power by KWM Pbbg engine
How do you get to the PvP combat? Sorry, I didn't see it.
The indelible lord of tl;dr
Re: One World - power by KWM Pbbg engine
It’s on the player bar, where you see players online. Click on the map location building and it will show you who’s located in that area.
- Sharlenwar
- Posts: 523
- Joined: Mon May 28, 2012 7:14 pm
Re: One World - power by KWM Pbbg engine
Like, what is this game? What can I do? Is there a Help page that explains the mechanics?
On another note, you still working on this?
On another note, you still working on this?
Deep within the Void of Quasion, a creation.
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**My Corner of the Web**
***NEW***GrindFest - My own PHP/MySQL game!
Sharlenwar's Adventures
Torn-City - Massively multiplayer online text based RPG