no i accually hate you right about now lol... ima have to go through my 100 odd pages of code and see where and if i can accually figure out how to optimize it abit ¬¬
n tbh i really wouldnt know where to begin :s
i mean jesus, that last test was just moving about the map with no page refreshes (and on page refresh it tests a whole lotta stuff before showing the page

)
i am accually fearfull of checking accual page refreshes now lol cuz i know the results int gunna be nice lol. but ima do it anyway for a laugh XD
will post results in a min
eh... that dont seem right lol...
changing page and moving about the map for 2 mins...
Traffic
total per hour
Received [538] [312]
Sent [966] [562]
Total [1504] [873]
querys
9019
oh im confused :'(
and my predictions on data transfer on 1st one was completly wrong lol... i forgot to devide it by 60 to get mins lol...
map movement for 2 mins : 34.2 mb/m (per 1000 players)
page refresh and movement for 2 mins : 14.5 mb/m (per 1000 players)
im sure some1 will show me the errors of my ways lol. been up since 5 and not functioning properly XD
ya know... i dont think it would be very easy to run this kinda thing without spendin a pack on a server lol. a game will always have several queries ran, and on a constant basis. so i think no matter what you do... it will still be quite a massive amount of data being transfered