Re: Project *Browserfall*
Posted: Sun Apr 18, 2010 5:25 pm
Just a little update on my project.
I'm currently working on my Admin area, GM tools, and Quest builder sections for the backend. Once these area complete I believe I'll be able to put the game into an alpha state finally. I keep putting off posting the features because they are always changing and the game keeps going in new directions as I learn. Also I have yet to give it a name so for now it's still project *Browserfall*.
On a side note, I've been learning Actionscript 3.0 of the past two months and have begun to Flash do a few experiments with using it to animate the battles, moving on the map, and animated minigames. These will slowly be added over time.
I'm currently working on my Admin area, GM tools, and Quest builder sections for the backend. Once these area complete I believe I'll be able to put the game into an alpha state finally. I keep putting off posting the features because they are always changing and the game keeps going in new directions as I learn. Also I have yet to give it a name so for now it's still project *Browserfall*.
On a side note, I've been learning Actionscript 3.0 of the past two months and have begun to Flash do a few experiments with using it to animate the battles, moving on the map, and animated minigames. These will slowly be added over time.