If it's the programming part of game development you're interested in I'd say that any course where programming is the major focus should be enough to get you into the game industry. Of course, you'll still need to learn allot of stuff that aren't thought in school, but that's the case for all programmers anyway. C++ is largely in use in the game industry, so that's a language I'd recommend you learn, and if the school teaches it, that's good. (Then you can document your knowledge.)
Graphical programming should be on your list of what to learn as well, directx and opengl are popular. Both require knowledge in math, so honing your math skills wouldn't be bad either. You should also learn to use I/O well. You should have some basic understanding of AI and other specialized programming fields.
College
Re: College
tidbits to ponder over the next few years.
Laguages:
PHP, MYSQL, (X)HTML, HTML5, JQuery, CSS 3.0,
C, C#, C++, Python, Pascal, Perl, Ruby, Turing
Software:
Adobe MC CS4, Visual Studio 2008, Notepad++,
NetBeans IDE, WAMPSERVER
Browsers:
Internet Explorer, Firefox, Opera, Safari, Chrome
(Always have latest patches for browsers.)
Free time:
...
PHP, MYSQL, (X)HTML, HTML5, JQuery, CSS 3.0,
C, C#, C++, Python, Pascal, Perl, Ruby, Turing
Software:
Adobe MC CS4, Visual Studio 2008, Notepad++,
NetBeans IDE, WAMPSERVER
Browsers:
Internet Explorer, Firefox, Opera, Safari, Chrome
(Always have latest patches for browsers.)
Free time:
...