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Re: New Lands Online
Posted: Sat Aug 29, 2009 11:44 am
by noaah
Sorry about not updating, if anyone is interested just say and I'll keep updating here.
Re: New Lands Online
Posted: Sat Aug 29, 2009 1:23 pm
by kyraneth
please keep us updated.
Re: New Lands Online
Posted: Sat Aug 29, 2009 8:13 pm
by Perry
kyraneth wrote:please keep us updated.
I agree even though i haven't been posting i have been following
Re: New Lands Online
Posted: Sun Aug 30, 2009 2:24 pm
by noaah
Alright, I'll start now -
Stable -
Proffesion Shop -
Proffesion Shop -
There's an inside pic of this, but It doesn't seem to be loading. I'll try to update it later with it.
Accessory Shop -
Clocktower -
Flight Tower -
General Store -
Pet Shop -
Magic Shop -
More to come!
Re: New Lands Online
Posted: Sun Aug 30, 2009 3:23 pm
by kyraneth
Nice work!!
I especially love the stable and the clock tower

Re: New Lands Online
Posted: Sun Aug 30, 2009 6:03 pm
by noaah
Thanks!
Re: New Lands Online
Posted: Sun Aug 30, 2009 7:36 pm
by kyraneth
After watching the pics several times, it seems to me that all the wall textures are the same ( I may be wrong ), i think that a little variety wouldn't hurt, because all that same shade of gray becomes monotonous after a while, especially for your potential player. Or you could leave it that way

Re: New Lands Online
Posted: Sun Aug 30, 2009 10:23 pm
by noaah
Each city or town will have a different color scheme and different textures.All the buildings in each city will be textured similarly.
Re: New Lands Online
Posted: Mon Aug 31, 2009 6:49 am
by Last Known Hero
As far as the gray settings go I think it wont be a problem if you had alot of vibrant green colors, plant life, grasses, etc. And if you are using a higher end engine then bloom effects make the gray dissappear into the beauty of the wildlife. Just my personal opinion though.
Re: New Lands Online
Posted: Mon Aug 31, 2009 12:57 pm
by hallsofvallhalla
looks good, i find games using the same color scheme look far nicer and easier to play.