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				Re: Building an RPG Engine, Feedback
				Posted: Tue Jun 23, 2009 8:09 pm
				by xezero
				it's only good when you don't put the fuckin ENTIRE menu bar (ahem Office) into the ribbon =P
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Tue Jun 23, 2009 8:15 pm
				by Noctrine
				#Halls
About an hour ago, I would have said the same thing. But while talking to Xezero I came to realize. Its not the ribbon's fault, its M$'s implementation of the Ribbon into a long standing product line. Having to re-learn technology that has been roughly the same for 10 years+ isn't fun at all.
But we have an opportunity here, you aren't being forced to figure out some new weird system when it comes to arpyG, because... well it hasn't existed before.
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Tue Jun 23, 2009 8:28 pm
				by xezero
				nicely said ^^
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 12:46 am
				by hallsofvallhalla
				i agree.
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 11:45 am
				by Noctrine
				Why thank you ^^
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 3:12 pm
				by xezero
				
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 3:28 pm
				by Viper
				ohhh my gawd.
that this is amazing. how much are they?
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 3:30 pm
				by Noctrine
				$2600.00
Think this is the wrong place for that Xezero >>
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 3:32 pm
				by Raven67854
				Lol we are so getting those... only with the 3 30's
			 
			
					
				Re: Building an RPG Engine, Feedback
				Posted: Wed Jun 24, 2009 4:52 pm
				by xezero
				what its like 1.5 paychecks