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Re: Video #13

Posted: Sun Jan 10, 2010 8:29 pm
by ZeroComp
Check your database and see if there is anything in the creatures table

Re: Video #13

Posted: Sun Jan 10, 2010 9:33 pm
by ier
yes i got somting like 6 rat's hpoints 10 attack 1 deffense 1 exper 12 level 1 gold 13

Re: Video #13

Posted: Sun Jan 10, 2010 9:44 pm
by ZeroComp
Heres my code for attack.php

Code: Select all

<?php
include_once 'connect.php';
  session_start();
  include_once 'logo.php';
?>
  
  <link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">

<?php
if (isset($_SESSION['player']))
{
  $player=$_SESSION['player'];
}
else
{
  echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
  exit;
}
?>
</div>
<?php
 $playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);
 include_once 'statpanel.php';
$pid = $playerinfo3['id'];
 ?>
</div>
<div id="table">
<?php

 $creature = $playerinfo3['creature'];
 if ($creature != 0)
{
 $creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);

}
else
{
  echo "<a href='battle.php'>No Creature selected. Go Back!";
  exit;
}

$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];
$playerpass = 0;

$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];

 ?>
 </div>

 <div id="player">
 <?php
 ///////////////////////players turn////////////////////
  
 echo "<center><u> " . $playerinfo3['name'] . "'s Attack</u><br>";
 if (isset($_GET['sid']))
{
   $sid=$_GET['sid'];
   $spellinfo="SELECT * from playermagic where sid='$sid' AND pid='$pid'";
 $spellinfo2=mysql_query( $spellinfo) or die("could not get spell!");
 $spellinfo3=mysql_fetch_array( $spellinfo2);
 $sname = $spellinfo3['name'];
if ($spellinfo3['type'] == "combat")
	{
	if ($spellinfo3['scost'] > $playerinfo3['spoints'])
	{
	echo "You do not have enough Spell Points for this spell.<br>";
	 echo "<a href='battle.php'>Go Back";
	exit;
	}
	else
	{
	$spoints = $spellinfo3['scost'];
	$moddamage = $spellinfo3['svalue'] / 10;
	$moddamage = (int)$moddamage;
	$sdamage =  $spellinfo3['svalue'];
	$randdamage = rand(0, $sdamage);
	$sdamage = $randdamage + $moddamage; 
	
	echo " You Cast " . $sname . " and do " . $sdamage . " points of damage";
	$playerpass = 1;
	  $updateplayer="update players set spoints=spoints-'$spoints' where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");
	}} 
} 




if ($playerpass != 1)
{

 $weaponinfo="SELECT * from playerweapons where equip=1 AND pid='$pid'";
$weaponinfo2=mysql_query( $weaponinfo) or die("could not get player weapon!");
$weaponinfo3=mysql_fetch_array( $weaponinfo2);

$playerattack = rand(1,20) + $playerattack + $weaponinfo3['rating'];
//////////////////////////////////////////////////////
$creaturedefense = rand(1,20) + $creaturedefense;

echo $playerinfo3['name'] . "'s Attack roll is " . $playerattack . "<br>";
echo $creature . "'s defense roll is " . $creaturedefense. "<br>";

if ($playerattack  > $creaturedefense)
{
  echo  $playerinfo3['name'] . " " . $weaponinfo3['hittext'] . " and hits!<br>"; 
  
 
  $weapdamage = $weaponinfo3['damage'];
  $halfdamage = $weaponinfo3['damage'] / 2;
  $playerdamage = rand($halfdamage,$weapdamage);
   $newcreaturehp = $creaturehp - $playerdamage;
  echo "For " . $playerdamage . " points of damage. <br>";
   if ($newcreaturehp < 1)
   {
     echo "The " . $creature . " has been killed";

   $crmaxhp=$creatureinfo3['maxhpoints'];
       $updatecreature="update creatures set hpoints='$crmaxhp' where name='$creature' limit 1";
   mysql_query($updatecreature) or die("Could not update creature");



        if ($playerinfo3['level'] > $creatureinfo3['level'])
        {
         $firstmod = $playerinfo3['level'] - $creatureinfo3['level'];
         $secondmod = $firstmod * 10 ;
         if ($secondmod > 90){$secondmod = 90;}
         $thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
         $totalexper =$creatureinfo3['exper'] - $thirdmod;
        }
        else
        {
         $firstmod = $creatureinfo3['level'] - $playerinfo3['level'];
         $secondmod = $firstmod * 10 ;
         if ($secondmod > 90){$secondmod = 90;}
         $thirdmod = ($secondmod / 100) * $creatureinfo3['exper'];
         $totalexper =$creatureinfo3['exper'] + $thirdmod;
        }
          $totalexper = (int)$totalexper;

           echo "<br><b><big>You gain " . $totalexper . " experience.</b></big><br>";
      $updateplayer="update players set exper=exper+'$totalexper',creature=0 where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");



      echo "<a href='battle.php'>Go Back";
      exit;
   }

  $updatecreature="update creatures set hpoints='$newcreaturehp' where name='$creature' limit 1";
  mysql_query($updatecreature) or die("Could not update creature");
}
else
{
  echo  $playerinfo3['name'] . " " . $weaponinfo3['hittext'] . " and misses!"; 
}}
?>
</div>
<div id="creature">
<?php
 //////////////////////creatures turn //////////////////

echo "<center><u> " . $creature . "'s Attack</u><br>";


 
 ///////hit location//////////////////////////////////////
		$randlocation = rand(0,100);
		if ($randlocation <= 15)
		{$location = "arms";}
		elseif ($randlocation <= 70)
		{$location = "chest";} 
		elseif ($randlocation <= 90)
		{$location = "legs";}
		elseif ($randlocation <= 100)
		{$location  = "head";}
		
   $playerarmor="SELECT * from playerarmor where pid='$pid' AND location='$location' AND equip=1";
   $playerarmor2=mysql_query($playerarmor) or die("Could not get player armmor");
   $playerarmor3=mysql_fetch_array($playerarmor2);
   
   $noarmor = 0;
   
   if(is_null($playerarmor3['rating']))
   {
   $playerarmor3['rating'] = 0;
   $noarmor = 1;
   } 
  
  
   ////////////////////////////////////
$creatureattack = rand(1,20) + $creatureattack;
$playerdefense = rand(1,20) + $playerdefense + $playerarmor3['rating'];

echo $creature . "'s Attack roll is " . $creatureattack . "<br>";
echo $playerinfo3['name'] . "'s defense roll is " . $playerdefense . "<br>";

if ($creatureattack  > $playerdefense)
{

  echo $creature . " hits for a strike to the " . $location . "<br>";
   $creaturedamage = rand(1,6);
   $newplayerhp = $playerhp - $creaturedamage;
   echo "For " . $creaturedamage . " points of damage. <br>";
  if ($noarmor == 1)
  {
  echo "You are not wearing armor on your " . $location . ".<br>";
   $extradamage = rand(1,3);
   echo "You take an additional " . $extradamage . " points of damage.<br>";
  $newplayerhp = $newplayerhp - $extradamage;
  }
     if ($newplayerhp < 1)
   {
     echo $playerinfo3['name'] . " has been killed<br>";
     echo "<a href='gameover.php'>Continue";
      exit;
   }
  $updateplayer="update players set hpoints='$newplayerhp' where name='$player'";
  mysql_query($updateplayer) or die("Could not update player");
}
else
{
  echo $creature . " misses!";
}
 echo "<br><br><a href='battle.php?creature=$creature'>Battle Again!";
 ?>
 </div>


Re: Video #13

Posted: Mon Jan 11, 2010 5:45 pm
by ier
No still the same error so I think it is in mysql or something

Re: Video #13

Posted: Mon Jan 11, 2010 6:46 pm
by hallsofvallhalla
actually the problem lies in battle.php in the get method. Post your battle.php

Re: Video #13

Posted: Mon Jan 11, 2010 8:07 pm
by ier
okè this is my battle.php

Code: Select all

<?php
include_once 'connect.php';
session_start();

include_once 'logo.php';
?>
 <link href="style.css" rel="stylesheet" type="text/css" />
<div id="login2" div align="center">


<?php

 


if (isset($_SESSION['player']))
{
  $player=$_SESSION['player'];
}
else
{
  echo "Not Logged in <br><br> <A href='login.php'>Login</a>";
  exit;
}
?>
</div>
<?php
$playerinfo="SELECT * from players where name='$player'";
$playerinfo2=mysql_query($playerinfo) or die("could not get player stats!");
$playerinfo3=mysql_fetch_array($playerinfo2);

include_once 'statpanel.php';

$pid = $playerinfo3['id'];
$name = $playerinfo3['name'];
$playerhp = $playerinfo3['hpoints'];
$playerattack = $playerinfo3['attack'];
$playerdefense = $playerinfo3['defense'];

?>
<div id="table">
<?php

 if (isset($_GET['randid']))
{
   $randid=$_GET['randid'];
   $iteminfo="SELECT * from inventory where randid='$randid' AND id ='$pid'";
$iteminfo2=mysql_query($iteminfo) or die("could not get item stats!");
$iteminfo3=mysql_fetch_array($iteminfo2);

if (!$iteminfo3['name'])
{
}
else
{

$iname = $iteminfo3['name'];
$stats = $iteminfo3['stats'];
$statadd = $iteminfo3['statadd'];
$type = $iteminfo3['type'];
 
 if ($type == "healing")
 {
   $newhp = $statadd + $playerhp;
   if ($newhp > $playerinfo3['maxhp'])
   {
    $newhp = $playerinfo3['maxhp'];
   }
    $updateplayer="update players set hpoints='$newhp' where id='$pid'";
  mysql_query($updateplayer) or die("Could not update player");

    $updateitem="DELETE from inventory where id='$pid' AND randid='$randid' limit 1";
  mysql_query($updateitem) or die("Could not delete item");
   
   $playerhp = $newhp;
  
  echo "Used " . $iname . " and recovered " . $statadd . ".<br>";
 }

}}

 
 


$creature = $playerinfo3['creature'];
 if ($creature != 0)
{
 $creatureinfo="SELECT * from creatures where id='$creature'";
$creatureinfo2=mysql_query($creatureinfo) or die("could not get the creature you were fighting!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);

}
else
{
  $creatureinfo="SELECT * from creatures order by rand() limit 1";
$creatureinfo2=mysql_query($creatureinfo) or die("could get a creature!");
$creatureinfo3=mysql_fetch_array($creatureinfo2);
$cid = $creatureinfo3['id'];
$updateplayer="update players set creature='$cid' where name='$name'";
  mysql_query($updateplayer) or die("Could not update player");
}

$creature = $creatureinfo3['name'];
$creaturehp = $creatureinfo3['hpoints'];
$creatureattack = $creatureinfo3['attack'];
$creaturedefense = $creatureinfo3['defense'];



?>
</div>
<div id="player">
<?php
/////player info
echo "<u> " . $playerinfo3['name'] . "</u><br>";
echo "Hit points = " . $playerhp . "<br>";
echo "Attack = " . $playerattack . "<br>";
echo "Defense = " . $playerdefense . "<br><br><br>";
?>
</div>
<div id="creature">
<?php
///////creature info
echo "<u> " . $creatureinfo3['name'] . "</u><br>";
echo "Hit points = " . $creaturehp . "<br>";
echo "Attack = " . $creatureattack . "<br>";
echo "Defense = " . $creaturedefense . "<br><br><br>";

echo "<a href='attack.php'>Attack</a>";
echo "<br><a href='usemagic.php'>Use Magic</a>";
echo "<br><a href='useitem.php'>Use Item</a>";
echo "<br><a href='index.php'>Exit Arena</a>";


?>
</div>

<div id="logout">
<?php
echo "<br><a href='logout.php'><img src='images/logout.gif'>";
?>
</div>

Re: Video #13

Posted: Mon Jan 11, 2010 8:25 pm
by hallsofvallhalla
i see what happened..i think, go into your players table and set creature = 0

then go back to battle.php and hit attack.

it may just need to be reset.

Re: Video #13

Posted: Tue Jan 12, 2010 3:03 am
by ZeroComp
The code you posted ier to me looks nothing like battle.php :|

Re: Video #13

Posted: Tue Jan 12, 2010 5:05 pm
by ier
Why does it not like on battle.php

Re: Video #13

Posted: Tue Jan 12, 2010 5:10 pm
by ier
Ok I've looked at creatures in tho player but it is 0 so i changes it to 6 and now it go