Page 8 of 10
					
				Re: Whats needed next
				Posted: Sat Oct 31, 2009 6:31 am
				by mrmajic
				pvp .. i would LOVE to get into that .. im doing it myself, and i am getting there .. but just takiung ALONG TIME and alot of coding .. its fun to try yaself 1st..
			 
			
					
				Re: Whats needed next
				Posted: Sat Oct 31, 2009 3:23 pm
				by hallsofvallhalla
				PVP is very very soon 

 
			
					
				Re: Whats needed next
				Posted: Sun Nov 01, 2009 10:38 pm
				by countvoldermort
				
			 
			
					
				Re: Whats needed next
				Posted: Sun Dec 27, 2009 9:47 pm
				by Bascavia10
				What did you mean with very soon 
 
And something else
The attack.php script does, after a turn, reduce the hp in mysql of the enemy creature if the player hits. But, in this way, 2 players might be fighting one creature at a time, and both dealing damage to the creature, while only 1 gets the loot!
So, maybe you could add an option that 2 players can't be fighting the same creature at a time?
 
			
					
				Re: Whats needed next
				Posted: Mon Dec 28, 2009 3:53 am
				by ZeroComp
				I think thats in already in later video but I'm not sure   

 
			
					
				Re: Whats needed next
				Posted: Tue Jan 05, 2010 9:26 pm
				by RolsenRoyce
				I would love to see a gridmap in Red Alert 2 style, not RA1 style :s
			 
			
					
				Re: Whats needed next
				Posted: Tue Jan 05, 2010 9:56 pm
				by hallsofvallhalla
				can you post a screenie?
			 
			
					
				Re: Whats needed next
				Posted: Wed Jan 06, 2010 12:18 am
				by RolsenRoyce
				
Is the one I dislike, but i like :

 
			
					
				Re: Whats needed next
				Posted: Wed Jan 06, 2010 2:04 am
				by hallsofvallhalla
				have you watched the preview of the gold package? I show something like that in there.
			 
			
					
				Re: Whats needed next
				Posted: Wed Jan 06, 2010 2:18 am
				by Gustava
				RA2 brings back old memories 
