Hi all, so we have started our newest project called Sim Space Station that is a sim management style game. Inspired by Prison Archetiect and Sim Airport. In Sim Space Station, you build and manage your very own space station. Here is a teaser of the UI we have started working on, it has changed a little since this screen shot was taken. For instance, we have added a objects building button as well as a section showing how many visitors are currently on your station. (Note: The numbers below are just placeholders as they have not been programmed yet.)
You can follow along with us on our devlog and/or our roadmap.
Sim Space Station
- hallsofvallhalla
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Re: Sim Space Station
That will be fun!
- Jackolantern
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Re: Sim Space Station
Oooo....okay....this is very interesting for me, being a certified space nut! Has there never been a space station sim before? That would be quite shocking, although I really can't remember ever seeing or hearing of any.
The indelible lord of tl;dr
- SpiritWebb
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Re: Sim Space Station
Hope so, that's the key!hallsofvallhalla wrote:That will be fun!
There is one that is flash based online for free, but that is all I can think of, I personally could not find any. I tossed around two new game ideas, and this is the one we went with.Jackolantern wrote:Oooo....okay....this is very interesting for me, being a certified space nut! Has there never been a space station sim before? That would be quite shocking, although I really can't remember ever seeing or hearing of any.
- Jackolantern
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Re: Sim Space Station
Very cool! I definitely think this could have legs if you could find a way to reach the space-enthusiast crowd, some of which may not be regular game players.
Are you going for a full-on, as-close-as-you-can-get sim or more of a lighter-sim, more game oriented feel?
Are you going for a full-on, as-close-as-you-can-get sim or more of a lighter-sim, more game oriented feel?
The indelible lord of tl;dr
- SpiritWebb
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Re: Sim Space Station
Sim in the sense of like Prison Architect or Sim Airport. Same top down view and UI driven as they are. Here is the newest screen (placing wall and floor, info at bottom are placeholders):Jackolantern wrote:Very cool! I definitely think this could have legs if you could find a way to reach the space-enthusiast crowd, some of which may not be regular game players.
Are you going for a full-on, as-close-as-you-can-get sim or more of a lighter-sim, more game oriented feel?
- Jackolantern
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- Joined: Wed Jul 01, 2009 11:00 pm