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Where to go

Posted: Wed Dec 30, 2009 3:41 pm
by Perry
I quit my last project because it was basically hijacked from me after I started it and got an artist he got another programmer and a couple artists and a designer and they decided to go a totally different direction with it... but that is not the point.

Anyway I am open to start another project. I am trying to decide which way I want to go. Here are what I consider my options.

1. Finish that project with my own art, story, etc.
2. Start a different project in Unity and making it browser based, which I have wanted to do for awhile.
3. Follow halls tutorials and do a browser based game in php and mysql
4. Other.

What do you guys think?

Re: Where to go

Posted: Wed Dec 30, 2009 3:55 pm
by hallsofvallhalla
hmm that's a hard one. I am in the same decision so I am not sure. I have a want to do a text based game. Much like the tutorial but with many more options but I also want to fool around with Unity3d or UDK3

Re: Where to go

Posted: Wed Dec 30, 2009 3:59 pm
by SpiritWebb
I vote Unity! ;)

Re: Where to go

Posted: Wed Dec 30, 2009 4:01 pm
by Perry
I am really leaning towards using a game engine. I have been making my own engines for years and after I used unity and realized how much easier it was I want to use one to make a full game.

Re: Where to go

Posted: Wed Dec 30, 2009 4:02 pm
by Perry
SpiritWebb wrote:I vote Unity! ;)
That is what I am thinking. What did you use to pick up the basics of unity?

Re: Where to go

Posted: Wed Dec 30, 2009 4:14 pm
by SpiritWebb
Really...just started playing around with it. Looked over the Unity forums. http://forum.unity3d.com or looked over some of their example projects: http://unity3d.com/support/.

Learned what software you can use to build 3d models with and import, got an entire list (Blender being one of them). Also supports: Max, Maya, Cheetah, and a few others. And since I know JS better then C# or Boo...I got even more excited and started looking into the JS side of it.

If you ever need help with something, don't hesitate to ask and I will do my best to answer you or atleast point you in the right direction that might help!! :)

Right now I am learning the networking side of it, so I can get my login/registration done correctly!

Re: Where to go

Posted: Wed Dec 30, 2009 4:33 pm
by Perry
SpiritWebb wrote:Really...just started playing around with it. Looked over the Unity forums. http://forum.unity3d.com or looked over some of their example projects: http://unity3d.com/support/.

Learned what software you can use to build 3d models with and import, got an entire list (Blender being one of them). Also supports: Max, Maya, Cheetah, and a few others. And since I know JS better then C# or Boo...I got even more excited and started looking into the JS side of it.

If you ever need help with something, don't hesitate to ask and I will do my best to answer you or atleast point you in the right direction that might help!! :)

Right now I am learning the networking side of it, so I can get my login/registration done correctly!
Thanks for all the info! I would like to learn the networking side later on.

Why did you decide to go away from the in-browser game?