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Modular level design by Epic Games

Posted: Thu Jan 28, 2010 8:27 pm
by D3luxe
I've been doing some research on modular level design in order to start working on the game idea I have. Since there are going to be 3 large castles, I needed to figure out a way to actually model those and make them different.

I was forwarded to this link, which is a 6 page article by Epic Games on how they do their modular levels, so I thought I'd share it with the forums.
http://udn.epicgames.com/Three/rsrc/Thr ... Design.pdf


Also, if anyone else is interested, there are two really good tutorials for next-gen settings and next-gen texture at this link:

http://www.amc.ro/

Click "shares" at the bottom, and those are the first two tutorials.

Re: Modular level design by Epic Games

Posted: Thu Jan 28, 2010 8:29 pm
by SpiritWebb
Thats awesome! Thanks!!

Re: Modular level design by Epic Games

Posted: Thu Jan 28, 2010 8:36 pm
by D3luxe
I just realized I forgot to add the Epic Games link..just updated the first post with it, lol.

:oops:

Re: Modular level design by Epic Games

Posted: Thu Jan 28, 2010 8:55 pm
by Last Known Hero
D3luxe wrote:Also, if anyone else is interested, there are two really good tutorials for next-gen settings and next-gen texture at this link:

http://www.amc.ro/

Click "shares" at the bottom, and those are the first two tutorials.
There goes my next-gen tutorial for the contest :oops: :roll:

Re: Modular level design by Epic Games

Posted: Thu Jan 28, 2010 9:18 pm
by SpiritWebb
Last Known Hero wrote:
D3luxe wrote:Also, if anyone else is interested, there are two really good tutorials for next-gen settings and next-gen texture at this link:

http://www.amc.ro/

Click "shares" at the bottom, and those are the first two tutorials.
There goes my next-gen tutorial for the contest :oops: :roll:
Awww!!

Re: Modular level design by Epic Games

Posted: Thu Jan 28, 2010 9:26 pm
by D3luxe
Hehe, sorry man!

Hey, the more tutorials the better imo. Everyone has different approaches, so I'm surethat this isn't exactly the same pipeline as your tut? :?