Flat Files Love 'em or Hate 'em?
Posted: Sat Mar 20, 2010 5:30 pm
I've been debating whether or not to use flat files for my combat text or use the database. What are your opinions about using flat files to save data?
For instance when a player attacks a mob it adds it to the flat file for the rest of his party to see. Every action the party takes is recorded along with loot, deaths, kills, and damage. Each party has a unique ID and unique combat text file.
Now the reasons for going the flat file route are:
a) less strain on the database
b) players will be able to "download" their combat text if they choose.
c) it creates a log for me to review and make sure nothing strange is going on.
For instance when a player attacks a mob it adds it to the flat file for the rest of his party to see. Every action the party takes is recorded along with loot, deaths, kills, and damage. Each party has a unique ID and unique combat text file.
Now the reasons for going the flat file route are:
a) less strain on the database
b) players will be able to "download" their combat text if they choose.
c) it creates a log for me to review and make sure nothing strange is going on.