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Railroad Track
Posted: Wed Mar 24, 2010 7:39 am
by SpiritWebb
I thought I would give modeling another try...and I decided to go with train tracks, since I need them in my game. Anyway, here are two shots.
First shot: (distance without rivets)
railroadTrackTest1.jpg
Second shot: (Close up with rivets)
railroadTrackTest2.jpg
Re: Railroad Track
Posted: Wed Mar 24, 2010 7:47 am
by D3luxe
Looks good =] You should be able to just group all of that and add bend modifiers and what-not to it (if you use 3DS max that is..dunno about the others) to get your turning pieces and what-not. Pretty much set up a grid of them that can easily be tiled to lay out a railroad track.
Re: Railroad Track
Posted: Wed Mar 24, 2010 7:50 am
by SpiritWebb
Thanks...I am actually using Blender...but I believe there is a bend modifier in it. This would be the first complete 3d piece I have ever done...
Re: Railroad Track
Posted: Wed Mar 24, 2010 7:55 am
by D3luxe
Hehe, nice.
If you're going for semi-realism, I suggest messing up the track a little bit. Just create another tile or two with slightly altered railroad ties so it adds some variation and isn't completely perfect..nothing in this world is perfect.
Simple, yet effective.