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rts army
Posted: Mon Jun 21, 2010 11:04 pm
by grif
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Re: rts army
Posted: Mon Jun 21, 2010 11:24 pm
by SpiritWebb
Nice...now thats an army!
Re: rts army
Posted: Tue Jun 22, 2010 12:08 am
by PaxBritannia
Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.
Otherwise, good job.
Pax.
P.s. Is it just me or does everyone hate texturing?
Re: rts army
Posted: Tue Jun 22, 2010 12:48 am
by Last Known Hero
PaxBritannia wrote:Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.
Otherwise, good job.
Pax.
P.s. Is it just me or does everyone hate texturing?
Texturing should only take place after your whole model is finished, which includes high poly and low poly. Easier to make UV Maps for a low poly model.
Re: rts army
Posted: Tue Jun 22, 2010 1:46 am
by grif
most of it is under 2 or 3000 polysi think there is 10 or 11 different models in there.
Re: rts army
Posted: Tue Jun 22, 2010 1:49 am
by grif
PaxBritannia wrote:Judging that those are hi-poly, it's going to take a massive amount of RAM to play that.
Otherwise, good job.
Pax.
P.s. Is it just me or does everyone hate texturing?
i can stop posting here if you like. i was bored
Re: rts army
Posted: Tue Jun 22, 2010 2:54 am
by Rastan
That's pretty awesome. I've almost got where I can draw good stick figures.... Maybe one day ^^
Re: rts army
Posted: Tue Jun 22, 2010 6:43 am
by PaxBritannia
Texturing should only take place after your whole model is finished, which includes high poly and low poly. Easier to make UV Maps for a low poly model.
True.
i can stop posting here if you like. i was bored
Even if I didn't like it, you should still continue posting. But I do like it.
The fact that most of it is under 2k-3k poly when I though it was more means it was created with good craftsmanship.
Pax.
Re: rts army
Posted: Sat Jul 17, 2010 5:41 pm
by Baseball435
whats a poly?
Re: rts army
Posted: Sat Jul 17, 2010 5:44 pm
by Last Known Hero
a poly is a Polygon, a plane closed plane figure bounded by straight sides. aka a triangle or square/rectangle for 3d purposes.