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HTML5 Contest

Posted: Mon Jan 09, 2012 6:31 pm
by hallsofvallhalla
I am entering this contest.
http://www.pokki.com/1up/?utm_source=ht ... n=1upPromo

Wish me luck!

Re: HTML5 Contest

Posted: Mon Jan 09, 2012 6:35 pm
by MikeD
Good luck Halls.

Stick to it ;)

I personally can't wait to jump into HTML5/JS when I finish up WarriorsRealm in the next month. The possibilities seem endless with it.

Re: HTML5 Contest

Posted: Mon Jan 09, 2012 7:11 pm
by Jackolantern
Good luck! Do you have to use their Pokki development kit? I saw it says it needs to be a desktop HTML5 app.

Re: HTML5 Contest

Posted: Wed Jan 11, 2012 6:50 pm
by Zak Zillion
Good luck Halls! That contest looks awesome!

Re: HTML5 Contest

Posted: Wed Jan 11, 2012 9:46 pm
by hallsofvallhalla
here is the start of my entry

http://indie-resource.com/zgta/index.html

WASD keys to move, mouse to fire

E key to enter/exit vehicle

Z = gas X = brake

W and S keys to turn

Re: HTML5 Contest

Posted: Thu Jan 12, 2012 1:17 am
by Jackolantern
Looking good so far! My only comment is that it is hard to both push the gas/brakes in the vehicle and turn with W and S. Since the mouse turns the player around when he is on foot, my first thought was to use that before I read the message.

Re: HTML5 Contest

Posted: Thu Jan 12, 2012 4:00 am
by SpiritWebb
Looks good so far!!

Re: HTML5 Contest

Posted: Thu Jan 12, 2012 2:19 pm
by hallsofvallhalla
thanks,

agreed jack, I am going to change that.

Re: HTML5 Contest

Posted: Thu Jan 12, 2012 4:29 pm
by Chris
I'm not sure how the engine works, but could you not add the player as a child of the vehicle. Then let his position and rotation be calculated relative to the vehicle. When I take a bend I sometimes see the character sticking out.

Re: HTML5 Contest

Posted: Thu Jan 12, 2012 6:46 pm
by hallsofvallhalla
yes, that is a fix I am working on :)