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Indie game movie
Posted: Fri Jan 20, 2012 11:02 pm
by hallsofvallhalla
Re: Indie game movie
Posted: Fri Jan 20, 2012 11:09 pm
by Ark
looks awesome
Re: Indie game movie
Posted: Fri Jan 20, 2012 11:19 pm
by Jackolantern
Wow, very cool! I think I am going to pre-order the DVD to support the project and the film makers!
Re: Indie game movie
Posted: Sat Jan 21, 2012 12:43 am
by SpiritWebb
Looks awesome!!
Re: Indie game movie
Posted: Sat Jan 21, 2012 12:44 am
by mattykins
Wow, I'm also most likely going to pre order this

Re: Indie game movie
Posted: Sun Jan 22, 2012 11:40 pm
by hallsofvallhalla
I am not in it so I am sad

...

Re: Indie game movie
Posted: Sat Jan 28, 2012 11:24 pm
by vitinho444
dont be sad halls, you are a master in game making, you should be proud just to have this community that (some of them) learned how to make a game with your tutorials and help
About the movie, it looks very good and it acutally made me cry.. because i just realize... i never completed something.. :'(
Re: Indie game movie
Posted: Sat Jan 28, 2012 11:38 pm
by Jackolantern
vitinho444 wrote:About the movie, it looks very good and it acutally made me cry.. because i just realize... i never completed something.. :'(
This has been linked here before which is where I got it, but
this article is probably the best thing I have ever read about getting a project to completion. It is probably one of my highest-suggested reads in indie game dev ever!
Re: Indie game movie
Posted: Sun Jan 29, 2012 11:04 am
by vitinho444
Jack.. i just read a beautifull thing in the world
Thank you so much!!
I specially liked this part:
They say the last 10 percent is really 90 percent, and there is truth to this. It’s the details that end up taking a long time.
This is so true and that made me stop the game i was making (Business World Online) because it needs a lot of research and as im solo.. it needs to be paused for now :S
Re: Indie game movie
Posted: Sun Jan 29, 2012 8:26 pm
by Jackolantern
Glad you liked it as much as I did! I particularly took to heart the part where it said to stop continuously looking for the perfect engine/platform/technology, and just finish something, considering that one of his Game Maker projects actually lead to a port to Xbox Live Arcade! I don't know how many years I have lost over this last decade or so by quitting projects over and over because "the technology wasn't going to work out for what I envisioned". Ugggh..