When NEaB blend / mix with Minecraft
Posted: Wed Mar 27, 2013 10:55 am
First of all a prototype for you to check:
http://temp.nowhere-else.org/cubicworld/
And now some description:
The goal is to make a web game running purely inside your browser without any additional plugin which let you play inside a virtual world, play quests, stories, missions designed by you, other players or by the staff. The world will offer an area for each player to let them edit it, mine it and even put quests and stories for others. Of course some mechanism to avoid cheating will need to be set in place.
The game will be first a 2D isometric game due to the fact WebGL is not yet supported on all browser (IE doesn't and it still own over 40% of the market). However as the game is actually a 3D "voxel" kind of world, it will be possible at some point to switch over to 3D first person view and keep all the content.
For the isometric, canvas is and will be used. It works fast enough for the requirements, specially if you don't resize the window up to insane resolutions.
Why recreate such game? Because Minecraft doesn't offer any true mission / storry / quest. NEaB is starting to be old and many things are not as cool as they should. So... a fresh start for me and maybe a good market to pick even if in terms of market I'm interested in players not in money
Comments, feedback, questions are all welcome.
http://temp.nowhere-else.org/cubicworld/
And now some description:
The goal is to make a web game running purely inside your browser without any additional plugin which let you play inside a virtual world, play quests, stories, missions designed by you, other players or by the staff. The world will offer an area for each player to let them edit it, mine it and even put quests and stories for others. Of course some mechanism to avoid cheating will need to be set in place.
The game will be first a 2D isometric game due to the fact WebGL is not yet supported on all browser (IE doesn't and it still own over 40% of the market). However as the game is actually a 3D "voxel" kind of world, it will be possible at some point to switch over to 3D first person view and keep all the content.
For the isometric, canvas is and will be used. It works fast enough for the requirements, specially if you don't resize the window up to insane resolutions.
Why recreate such game? Because Minecraft doesn't offer any true mission / storry / quest. NEaB is starting to be old and many things are not as cool as they should. So... a fresh start for me and maybe a good market to pick even if in terms of market I'm interested in players not in money

Comments, feedback, questions are all welcome.