unreal engines meets mozilla.

Keep it clean but fun.
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TwoDMayhem
Posts: 15
Joined: Fri Apr 05, 2013 1:42 am

Re: unreal engines meets mozilla.

Post by TwoDMayhem »

Very cool, and timely. I am working to convince our company to move away from Flash to HTML. This is an impressive "See what I'm talking about" video. ;)

Cheers!
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BobMann
Posts: 93
Joined: Tue Jun 12, 2012 2:16 am

Re: unreal engines meets mozilla.

Post by BobMann »

W00t. Goodbye terrible plugins and Java.
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hallsofvallhalla
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Joined: Wed Apr 22, 2009 11:29 pm

Re: unreal engines meets mozilla.

Post by hallsofvallhalla »

Yep I have posted this here a few times. It is actually using the Cube 2 engine. They are using a C++ to Javascript converter.
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Jackolantern
Posts: 10891
Joined: Wed Jul 01, 2009 11:00 pm

Re: unreal engines meets mozilla.

Post by Jackolantern »

Yeah, I checked this out! It is quite awesome!
TwoDMayhem wrote:Very cool, and timely. I am working to convince our company to move away from Flash to HTML. This is an impressive "See what I'm talking about" video. ;)

Cheers!
Have you seen Adobe Edge? While the tool is still early in its evolution, it is a sign even Adobe knows Flash is melting away under the pressure from HTML5, since it is a Flash-like authoring environment that produces HTML5 content instead of SWF files. However, the real reason I linked this is because Adobe Edge can help companies in the transition from Flash to HTML5, since the environment is very familiar to Flash designers and it is less intimidating than going from a complete animation package to nothing but notepad and code :lol:
The indelible lord of tl;dr
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