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What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 6:55 am
by Verahta
What is your favorite development environment for multiplayer browser games? I thought AngularJS was what I needed but now I know better. What about http://sailsjs.org/#/

There is so many options out there that its causing me to go in circles.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:22 am
by Jackolantern
I work pretty minimal in node. For the most part I just use Express/Socket.io/MongoDB. I don't use a client-side framework for PBBGs because I have not found one that fits well for the kind of work a PBBG client does. That, and almost all of them are designed around web services. Wiring up Socket.io to work through their designated server communication channels is often not a trivial task.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 8:52 am
by Chris
NetBeans.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 4:32 pm
by Jackolantern
Oh, and for IDE I prefer WebStorm. It isn't free, but worth the money.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 6:58 pm
by Chris
WebStorm doesn't do anything NetBeans can't, the only advantage is WebStorm is set up ready to go, NetBeans requires a bit more knowledge to get set up. And NetBeans is free.

Does webstorm run on Java? That's the only thing I don't like about NetBeans, can be slow at times.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:10 pm
by Jackolantern
I don't believe so, but even if it does, it is much, much more lightweight than NetBeans and Eclipse.

I also found the code completion was better in WebStorm than NetBeans. And of course, it is built for this technology, so you don't have to dig through all of the non-applicable options and features.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:16 pm
by Chris
I guess that's true, with NetBeans you can develop loads more than just JavaScript, for example sometimes I write Java, PHP, bash, python, you name it, there's a module in NetBeans to help you :D

A collegue used PhpStorm, and it was really well geared up and comes ready to go. But the commercial licence :shock:

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:24 pm
by Jackolantern
I actually wish that JetBrains would roll their IDEs all into a JetBrains Studio. They are all similar enough that they could share a common UI. That is probably my biggest complaint with JetBrains software. I have an icon for PHPStorm, RubyMine, WebStorm, IntelliJ and PyCharm. I own pretty much every IDE they make! That is a lot of icons and programs to keep up with considering that they are all basically the same IDE (IntelliJ) with modifications.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:34 pm
by Verahta
They must do it this way to make more money.

Re: What stack/framework/IDE for HTML5/JS/NODE browser game?

Posted: Thu Aug 14, 2014 7:38 pm
by Jackolantern
Verahta wrote:They must do it this way to make more money.
They still could. They could still sell them separately, and allow users to either download a stand-alone application or install it as a module into IntelliJ.