I Want To Develop A Game
Posted: Tue Oct 28, 2014 3:16 pm
Okay, so here is one of those posts again. I have an inclination to go out and develop something again. I want to make a game, that is playable with other people online.
What development technology should I try and use? I'm aiming at something small, hobby level, but fun enough to mess around with. I'm good with any programming language really, sure I'm rusty in various places, but I can pick it all up fairly quickly. Realizing that I'm surrounded by various gods of programming here in these forums, surely someone has some useful advise of the direction I should take.
As far as the game, it would be most likely 2D, since that is much easier to work with and I could probably get something up and running quicker. With 3D that would be a challenge, as I need models, but I wouldn't mind going that route either. As well I am looking at taking vacation time here, so I would like to do something similar that Jack has done, try and make a simple game in hours.
The game I plan on creating will be documented each day as I work on the project. This is to motivate me to work on stuff, and to at least keep moving with the project. I find that the reason I never fully complete a project is because I lose focus through the project. This time I will have a clear idea of what the game is and create the game to that point. Then finish and move on.
So if you are still reading this, what direction do you think I should go? Go with Java? Python? Node? I understand that anything can be used really. What I would like is something that would work in a Windows environment, with the possibility of working in a Linux environment as well. Reason for Windows is because my machine at home is a gaming rig, could do game development with it, it has been mostly been used to edit/process videos, play, and record games. A big thing to keep in mind is my time. I usually have around 1-2 hrs a day that could be committed to a project like this at the moment, during my vacation I can allocate more time. Minimum would be an hour spent on the project a day. So it needs to be something I can have up and running in no time.
Any ideas to help? Oh, and if I posted this in the wrong forum, move it. :-p
What development technology should I try and use? I'm aiming at something small, hobby level, but fun enough to mess around with. I'm good with any programming language really, sure I'm rusty in various places, but I can pick it all up fairly quickly. Realizing that I'm surrounded by various gods of programming here in these forums, surely someone has some useful advise of the direction I should take.
As far as the game, it would be most likely 2D, since that is much easier to work with and I could probably get something up and running quicker. With 3D that would be a challenge, as I need models, but I wouldn't mind going that route either. As well I am looking at taking vacation time here, so I would like to do something similar that Jack has done, try and make a simple game in hours.
The game I plan on creating will be documented each day as I work on the project. This is to motivate me to work on stuff, and to at least keep moving with the project. I find that the reason I never fully complete a project is because I lose focus through the project. This time I will have a clear idea of what the game is and create the game to that point. Then finish and move on.
So if you are still reading this, what direction do you think I should go? Go with Java? Python? Node? I understand that anything can be used really. What I would like is something that would work in a Windows environment, with the possibility of working in a Linux environment as well. Reason for Windows is because my machine at home is a gaming rig, could do game development with it, it has been mostly been used to edit/process videos, play, and record games. A big thing to keep in mind is my time. I usually have around 1-2 hrs a day that could be committed to a project like this at the moment, during my vacation I can allocate more time. Minimum would be an hour spent on the project a day. So it needs to be something I can have up and running in no time.
Any ideas to help? Oh, and if I posted this in the wrong forum, move it. :-p