New Worlds Engine Announcement
Posted: Sun May 03, 2015 8:21 pm
I would like to announce that I have purchased the rights to New Worlds Engine from Alain Bertrand. My intent is to continue development of NWE. I hope NWE will become the cornerstone of a game tools business my wife, my son and I will be creating.
To answer a few questions in advance:
- All license owners of NWE 1.x versions will be honored.
- NWE 1.x will continue to be developed.
- All credits in the module marketplace will be honored though payouts will be on hold for the time being.
- I have transferred the website code and databases to nwe.funmayhem.com. Alain will soon point the domain to this location and begin the domain transfer process. This will allow for a ‘planned’ seamless transition. There were changes to the code base in this transfer since I am on a different host, so please let me know if you see any problems.
- FunMayhem.com is under construction and is awaiting its’ awakening.
A little about me. My name is Greg Moore. I have been in and out of the game industry for 30+ years (Play by mail, board games, computer games, web games). For the last 2-3 years I have been working with the New Worlds Engine. You might know me from the old forums as ‘gmoore’ but I’ve been a lurker in the current ones. I live in New York, USA (Go Bills). I am married with two high school age children. My day job is in clinical informatics (just a fancy term for Information Technology for healthcare). I have worked for Microsoft, ADP, AT&T, BellSouth, Peachtree Software and a large handful of consultant companies.
I would also like to take this opportunity to thank Alain for his hard work and devotion to this product as well as the community over the years.
If you have any questions, please do not hesitate to reach out to me:
gmoore@funmayhem.com.
Thank you!
Greg Moore
FunMayhem.com / nwe.funmayhem.com / nw-engine.com
Some people want it to happen, some wish it would happen, others make it happen.
Michael Jordan
To answer a few questions in advance:
- All license owners of NWE 1.x versions will be honored.
- NWE 1.x will continue to be developed.
- All credits in the module marketplace will be honored though payouts will be on hold for the time being.
- I have transferred the website code and databases to nwe.funmayhem.com. Alain will soon point the domain to this location and begin the domain transfer process. This will allow for a ‘planned’ seamless transition. There were changes to the code base in this transfer since I am on a different host, so please let me know if you see any problems.
- FunMayhem.com is under construction and is awaiting its’ awakening.
A little about me. My name is Greg Moore. I have been in and out of the game industry for 30+ years (Play by mail, board games, computer games, web games). For the last 2-3 years I have been working with the New Worlds Engine. You might know me from the old forums as ‘gmoore’ but I’ve been a lurker in the current ones. I live in New York, USA (Go Bills). I am married with two high school age children. My day job is in clinical informatics (just a fancy term for Information Technology for healthcare). I have worked for Microsoft, ADP, AT&T, BellSouth, Peachtree Software and a large handful of consultant companies.
I would also like to take this opportunity to thank Alain for his hard work and devotion to this product as well as the community over the years.
If you have any questions, please do not hesitate to reach out to me:
gmoore@funmayhem.com.
Thank you!
Greg Moore
FunMayhem.com / nwe.funmayhem.com / nw-engine.com
Some people want it to happen, some wish it would happen, others make it happen.
Michael Jordan