A change to the PBBG scene
Posted: Tue Dec 05, 2017 4:21 pm
So I have really been thinking about current indie PBBGs and when compared to the rest of the game industry how far they have advanced and how they are still pigeon holed to desktop browsers for the most part.
Kal, Kyle, and I liek to chat it up on slack and were talking about a few things, one would be a PBBG engine built around deploying to all sorts of devices. Phones, tablets, ect.. Another was to change the entire scene and introduce sockets and possibly using a python backend. Give it a fresh feel of new features and a easy way to introduce sockets with some real power. Just wanting to start some conversations around whats missing from the PBBG world if anything. Where is its next big fad. What is the community looking for... Ect...
Kal, Kyle, and I liek to chat it up on slack and were talking about a few things, one would be a PBBG engine built around deploying to all sorts of devices. Phones, tablets, ect.. Another was to change the entire scene and introduce sockets and possibly using a python backend. Give it a fresh feel of new features and a easy way to introduce sockets with some real power. Just wanting to start some conversations around whats missing from the PBBG world if anything. Where is its next big fad. What is the community looking for... Ect...