I'm setting up the stylesheets for my browser MORPG I'm working on. What browser resolution are most people using nowadays?
Most HTML sites say to plan for at least 800x600, but most people who are playing a MORPG will be gamer-types who will probably be using higher. Is it safe to make 1024x768 design by default?
Browser Game: What resolution?
- hallsofvallhalla
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Re: Browser Game: What resolution?
i never plan for 800x600. I don't know anyone of anything using that resolution 

Re: Browser Game: What resolution?
A good developer makes it dynamic, aiming for it to work in either 800x600 or 1024x768. But it should adjust itself to bigger screens.
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Re: Browser Game: What resolution?
Yeah, but if the game display area is a fixed width, then lower resolutions will get a horizontal scroll bar, which is not good usually. I'm hoping to avoid that, but still not have lots of wasted space in higher resolution 

Re: Browser Game: What resolution?
I make all my site for 1024x768. Only 4% of people use 800x600. http://www.w3schools.com/browsers/browsers_display.asp
Use width 980px. It fits quite well.
Use width 980px. It fits quite well.
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Re: Browser Game: What resolution?
Ah, thanks! Nice to knowChris wrote:I make all my site for 1024x768. Only 4% of people use 800x600. http://www.w3schools.com/browsers/browsers_display.asp
Use width 980px. It fits quite well.

- hallsofvallhalla
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Re: Browser Game: What resolution?
yes and when you are making games with maps and travel systems its nearly impossible to make it for a 800x600 screen. Websites not so hard, but a dynamic web browser game will look terrible.
Re: Browser Game: What resolution?
No no no, you make the map static size, but the gui dynamic. The most terrible is a 750px wide website on a screen with 1680-2000px width...hallsofvallhalla wrote:Websites not so hard, but a dynamic web browser game will look terrible.
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- hallsofvallhalla
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Re: Browser Game: What resolution?
Falken wrote:No no no, you make the map static size, but the gui dynamic. The most terrible is a 750px wide website on a screen with 1680-2000px width...hallsofvallhalla wrote:Websites not so hard, but a dynamic web browser game will look terrible.
hahaha i can imagine
Re: Browser Game: What resolution?
Ye and many gamers have a 22" widescreen those days, atleast in swedenhallsofvallhalla wrote:Falken wrote:No no no, you make the map static size, but the gui dynamic. The most terrible is a 750px wide website on a screen with 1680-2000px width...hallsofvallhalla wrote:Websites not so hard, but a dynamic web browser game will look terrible.
hahaha i can imagine

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