Bad browser-based game fronts

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Jackolantern
Posts: 10891
Joined: Wed Jul 01, 2009 11:00 pm

Re: Bad browser-based game fronts

Post by Jackolantern »

Very good point, and it is quite surprising. What if a large game portal wanted to pick up their game? They would only try to contact them so long before moving on to the next one.
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Torniquet
Posts: 869
Joined: Sun Aug 02, 2009 6:18 am

Re: Bad browser-based game fronts

Post by Torniquet »

all my game front and contact etc, is going to be held on my main hub site (account managment/community site)

and you wont be able to access the games unless you go through the main site. all game reviews, explinations etc will be held there aswell as noob walk throughs on the game site.
New Site Coming Soon! Stay tuned :D
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MAruz
Posts: 117
Joined: Fri Nov 20, 2009 12:31 pm

Re: Bad browser-based game fronts

Post by MAruz »

http://ogame.org/. This is a game I started to play today, and it's one of the few good examples when it comes to browser games and introducing them to the game. When I logged in the first time, I was directed to a set of tutorial "tasks", which are tailored to both teach me the concepts of the game, and at the same time reward me for doing so. When the tutorial is complete, you should have a very good starter position.

Also, the graphics are amazing! A bit slow start, as I need to wait for resource income, otherwise I've had a good experience with it so far.
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ZeroComp
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Re: Bad browser-based game fronts

Post by ZeroComp »

I've played ogame before this summer, never really liked it. Makes me wanna make my own space game :)
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