[youtube]http://www.youtube.com/watch?v=ZZQHI9qFHRE[/youtube]
Let me know what you think


 Only thing I could really say is that the jumping seems a bit too smooth. Maybe you could add a "umph" kind of sound when the player lands, and make them buckle a bit upon impact. It would give more of a feeling for when the player has made contact with the platform after a jump, and is really necessary when making difficult first-person platform jumps.
 Only thing I could really say is that the jumping seems a bit too smooth. Maybe you could add a "umph" kind of sound when the player lands, and make them buckle a bit upon impact. It would give more of a feeling for when the player has made contact with the platform after a jump, and is really necessary when making difficult first-person platform jumps. Though I agree with Jack, but then again, when playing this kind of game, using the "ball" there is no added "umph" or what not...it has that smooth landing...it just has the sound of the ball rolling.
  Though I agree with Jack, but then again, when playing this kind of game, using the "ball" there is no added "umph" or what not...it has that smooth landing...it just has the sound of the ball rolling.  

Duhh, I should have noticed from the Unity splash-screen in the beginning..hah. Anyway, keep it up.Sakar wrote:Thanks. I'm using Unity for this project.
