I was to ask how you coded the map. Is it like 100x100 tiles, with creatures spawned randomly throughout?
Did you manage to create a form of admin-end which enables you create/edit realms, assign creature spawns and add dummy tiles to those realms?
Was also wondering if you had more information on the features of Forsaken Sanctum 1.0 features regarding...
- • How does house construction work - if there are more than one type of the same building on the same square, is this, for example, what the "doublebank" image is for?
• How does the guild system work?
Thanks in advance,
ConceptDestiny