Paradise Paintball

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SpiritWebb
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Paradise Paintball

Post by SpiritWebb »

I found this neat story in regards to Unity integrating with MySpace and Facebook.

http://unity3d.com/gallery/developer-pr ... ames/CMUNE

I am giving it a shot on Facebook...
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SpiritWebb
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Re: Paradise Paintball

Post by SpiritWebb »

Gave it a shot, it was awesome! Def addicting, best one on FB I have played...mainly because its 3d FPS!
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Noctrine
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Re: Paradise Paintball

Post by Noctrine »

IIRC The CMUNE Guys contributed to the Facebook Integration project on the forums. I don't know how complete it is anymore with the constant API changes on the Facebook side.
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Callan S.
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Re: Paradise Paintball

Post by Callan S. »

I was looking at this the other day, actually. I suppose you need a high speed connection to play like most FPS, otherwise you end up shooting at thin air, right?

I think one day I'll just get a high speed connection...kind of went lower speed for the cheaper unlimited access.
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SpiritWebb
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Re: Paradise Paintball

Post by SpiritWebb »

Yeah, its best on a high speed connection. I have cable at home...so it worked wonders for me
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Callan S.
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Re: Paradise Paintball

Post by Callan S. »

Darn!

Anyway, it's kind of good to see a game that isn't killing based - as in all games it's not killing, it's "killing", since the dude will be back a short time latter. Atleast here that all makes absolute sense, as you merely shot the crap out of him with paintballs. It just avoids that aesthetic jarring effect of supposed 'death'.
Fight Cycle : My latest Browser game WIP
Driftwurld : My Browser Game WIP
Philosopher Gamer : My Blog
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