What Is Best Practice For Caching A Browser Game?
What Is Best Practice For Caching A Browser Game?
If you have a lot of pictures in your browser game, what do you think is the "best practice" for caching game elements so the game pages load faster?
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Re: What Is Best Practice For Caching A Browser Game?
That's quite a difficult thing to do because one of the main things about a game is it's nearly a different experience for every user. What you could do is try develop a system that caches things like leader boards hourly to save strain on you database server.
As for layouts, you could try develop a template system that saves HTML files for every user. This would take up a lot of disk space but would save the server strain processing wise.
As for layouts, you could try develop a template system that saves HTML files for every user. This would take up a lot of disk space but would save the server strain processing wise.
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