However when I switch to any other character it won't work.
I get this error "Fatal error: Maximum execution time of 30 seconds exceeded in C:\wamp\www\uneditedwr\battleformula.php on line 44"
Here is my code
Code: Select all
<?php
$player1=$warriorinfo3['charname'];
$player2=$_POST['fighter'];
$warrinfo="SELECT * FROM `characters` WHERE `charname`='$player2'";
$warrinfo2=mysql_query($warrinfo) or die("could not get character stats!");
$warrinfo3=mysql_fetch_array($warrinfo2);
$warriorinfo="SELECT * FROM `characters` WHERE `charname`='$player1'";
$warriorinfo2=mysql_query($warriorinfo) or die("could not get character stats!");
$warriorinfo3=mysql_fetch_array($warriorinfo2);
$player1speed=$warriorinfo3['tempspeed'];
$player1power=$warriorinfo3['temppower'];
$player1melee=$warriorinfo3['tempmelee'];
$player1magic=$warriorinfo3['tempmagic'];
$player1archery=$warriorinfo3['temparchery'];
$player1meldef=$warriorinfo3['tempmeldef'];
$player1magedef=$warriorinfo3['tempmagedef'];
$player1archdef=$warriorinfo3['temparchdef'];
$player1agility=$warriorinfo3['tempagility'];
$player1hp=$warriorinfo3['temphp'];
$player1mana=$warriorinfo3['tempmana'];
$player1attack=$warriorinfo3['attack'];
$player2speed=$warrinfo3['tempspeed'];
$player2power=$warrinfo3['temppower'];
$player2melee=$warrinfo3['tempmelee'];
$player2magic=$warrinfo3['tempmagic'];
$player2archery=$warrinfo3['temparchery'];
$player2meldef=$warrinfo3['tempmeldef'];
$player2magedef=$warrinfo3['tempmagedef'];
$player2archdef=$warrinfo3['temparchdef'];
$player2agility=$warrinfo3['tempagility'];
$player2hp=$warrinfo3['temphp'];
$player2mana=$warrinfo3['tempmana'];
$player2attack=$warriorinfo3['attack'];
while ($player1hp >=1 OR $player2hp >=1)
{
if ($player1speed > $player2speed)
{
if ($player1attack == 'melee')
{
/////////////////////////////Do Attack/Def Rolls
$halfmelee=($player1melee / 2);
$halfdef=($player2meldef / 2);
$player1meleeroll = rand($halfmelee,$player1melee);
$player2defroll = rand($halfdef,$player2meldef);
if ($player1meleeroll > $player2defroll)
{
//////////////////////////Regular Damage Roll
$damageroll=((($player1melee+$player1power)*2) + $player1meleeroll);
$defroll=((($player2meldef+$player2agility)*2) - $player2defroll);
$damage=($damageroll - $defroll);
}
elseif ($player1meleeroll < $player2defroll)
{
///////////////////////////////////////////Small Damage Roll
$damageroll=($player1melee + $player1power + $player1meleeroll);
$defroll=($player2meldef + $player2agility - $player2defroll);
$damage=($damageroll - $defroll);
}}
//if (mage)
{
//Do Attack/Def Rolls
//if ($p1attack > $p2def)
{
//damage roll
}
//elseif ($p1attack > $p2def)
{
//smaller damage roll
}}
//if (range)
{
//Do Attack/Def Rolls
//if ($p1attack > $p2def)
{
//damage roll
}
///elseif ($p1attack > $p2def)
{
///smaller damage roll
}}
////////////////////////////////////////////////Inflict Damage
echo $player1 . " Hits " . $player2 . " for " . $damage ." Damage<br>";
///////////////////////////////////////////////Update HP
$player2hp = ($player2hp - $damage);
///////////////////////////////////////////////Check to see if P2 is dead
if ($player2hp <= 0)
{
echo $player1 . " Has Killed " . $player2 . "<br>";
/////////////////////////////////////Check Levels
if ($warriorinfo3['level'] <= $warrinfo3['level'])
{
//////////////////////////////////////Update Players
$newxp = ($warrinfo3['level'] / 10);
$newxp = (int)$newxp;
echo "<b>You gain " . $newxp . " experience.</b><br>";
$updateplayer1="UPDATE `characters` SET `battles`=`battles`-1, `exper`=`exper`+'$newxp', `bwins`=`bwins`+1 WHERE `charname`='$player1'";
mysql_query($updateplayer1) or die(mysql_error());
$updateplayer2="UPDATE `characters` SET `bloss`=`bloss`+1 WHERE `charname`='$player2'";
mysql_query($updateplayer2) or die("Could not update player2");
exit;
}
elseif ($warriorinfo3['level'] >= $warrinfo3['level'])
{
////////////////Update Players
echo "<b>You didn't gain any experience because your opponent was a lower level.</b><br>";
$updateplayer1="UPDATE `characters` SET `battles`=`battles`-1, `bwins`=`bwins`+1 WHERE `charname`='$player1'";
mysql_query($updateplayer1) or die(mysql_error());
$updateplayer2="UPDATE `characters` SET `bloss`=`bloss`+1 WHERE `charname`='$player2'";
mysql_query($updateplayer2) or die("Could not update player2");
exit;
}}
//////////////////////////////////////////////p2 turn
elseif ($player2hp > 0)
{
if ($player1attack == 'melee')
{
///////////////////////////////////////////////Do Attack/Def Rolls
$halfmelee=($player2melee / 2);
$halfdef=($player1meldef / 2);
$player2meleeroll = rand($halfmelee,$player2melee);
$player1defroll = rand($halfdef,$player1meldef);
if ($player2meleeroll > $player2defroll)
{
//////////////////////////////////Regular damage roll
$damageroll=(($player2melee + $player2power) * 2 + $player2meleeroll);
$defroll=(($player1meldef + $player1agility) * 2 - $player1defroll);
$damage=($damageroll - $defroll);
}
elseif ($player2meleeroll > $player2defroll)
{
////////////////////////////////////////smaller damage roll
$damageroll=($player2melee + $player2power + $player2meleeroll);
$defroll=($player1meldef + $player1agility - $player1defroll);
$damage=($damageroll - $defroll);
}}
//elseif (mage)
{
//Do Attack/Def Rolls
//if ($p1attack > $p2def)
{
//damage roll
}
//elseif ($p1attack > $p2def)
{
//smaller damage roll
}}
//if (range)
{
//Do Attack/Def Rolls
//if ($p1attack > $p2def)
{
//damage roll
}
//elseif ($p1attack > $p2def)
{
//smaller damage roll
}}
///////////////////////////////////////////////do damage
echo $player2 . " Hits " . $player1 . " for " . $damage ."<br>";
///////////////////////////////////////////////update hp
$player1hp = ($player1hp - $damage);
if ($player1hp <= 0)
{
/////////////////////////////exp
echo $player2 . " Has Killed " . $player1 . "<br>";
$newxp = ($warriorinfo3['level'] / 10);
$newxp = (int)$newxp;
/////////////////////////////update wins/losses
$updateplayer2="UPDATE `characters` SET `exper`=`exper`+'$newxp', `bwins`=`bwins`+1 WHERE `charname`='$player2'";
mysql_query($updateplayer2) or die(mysql_error());
$updateplayer1="UPDATE `characters` SET `bloss`=`bloss`+1 WHERE `charname`='$player1'";
mysql_query($updateplayer1) or die("Could not update player2");
} }}
}
?>