Best Map Maker/Editor?

For discussions about game development that does not fit in any of the other topics.
Post Reply
Torax
Posts: 169
Joined: Sun May 13, 2012 2:38 pm

Best Map Maker/Editor?

Post by Torax »

*
Last edited by Torax on Wed Jan 03, 2018 12:05 am, edited 2 times in total.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Best Map Maker/Editor?

Post by hallsofvallhalla »

what formats does dungeon crafter export to?
Torax
Posts: 169
Joined: Sun May 13, 2012 2:38 pm

Re: Best Map Maker/Editor?

Post by Torax »

*
Last edited by Torax on Wed Jan 03, 2018 12:06 am, edited 1 time in total.
User avatar
Jackolantern
Posts: 10891
Joined: Wed Jul 01, 2009 11:00 pm

Re: Best Map Maker/Editor?

Post by Jackolantern »

Couldn't you make a larger map in parts and stitch it together? If it is just exporting PNG or JPG, wouldn't it be the same thing?
The indelible lord of tl;dr
Torax
Posts: 169
Joined: Sun May 13, 2012 2:38 pm

Re: Best Map Maker/Editor?

Post by Torax »

*
Last edited by Torax on Wed Jan 03, 2018 12:06 am, edited 1 time in total.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Best Map Maker/Editor?

Post by hallsofvallhalla »

why not make the game stitch it together? Just use a naming format that says where each one goes then as the player walks the program loads the correct map. You do not want to make a massive map then try to load it all. Of course Mozillas browser quest uses one large map but they only load sections of it at a time.
Torax
Posts: 169
Joined: Sun May 13, 2012 2:38 pm

Re: Best Map Maker/Editor?

Post by Torax »

*
Post Reply

Return to “General Development”