Hello, My name is Nate
I'm trying to get in to the Html5, Javascript, Node.js and ect. and just hoping to find some helpful insight here
I've messed with Gamemaker ,Which I've gone pretty good at but not cost effective for me anymore, know basic Html , and made some simple text games with c++.
I've half away done with my B.S in Game desgin from Full Sail
My goal is to make Online Rpg that would support 64 per world, I might be able to make some pocket money to support updates, pay for servers, and among other things.
thank you, now i'm going to search the forums.
Hello
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Hello
Welcome to the forums! 
Playcraft is an option since it is an HTML5 game engine that uses Javascript to code and it will come with both a server and cross-platform (mobile, Facebook, etc.) conversion tools, but it does leave some questions unanswered at this time. I am in the beta, and the client engine is quite impressive but the server-side and networking are not done and in the beta yet. As for the client-side, I think I could say that it is more advanced than ImpactJS, although it is a bit more complex (even though that isn't saying much since Impact is quite simple).
If you want to join the beta, let me know since I have a code to give away to a friend. Of course, it seems like everyone who applies to the private beta get in, there is a 24 - 72 hour turn-around on getting your code to enter, so getting it from me will save you a couple of days

Playcraft is an option since it is an HTML5 game engine that uses Javascript to code and it will come with both a server and cross-platform (mobile, Facebook, etc.) conversion tools, but it does leave some questions unanswered at this time. I am in the beta, and the client engine is quite impressive but the server-side and networking are not done and in the beta yet. As for the client-side, I think I could say that it is more advanced than ImpactJS, although it is a bit more complex (even though that isn't saying much since Impact is quite simple).
If you want to join the beta, let me know since I have a code to give away to a friend. Of course, it seems like everyone who applies to the private beta get in, there is a 24 - 72 hour turn-around on getting your code to enter, so getting it from me will save you a couple of days

The indelible lord of tl;dr
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- Posts: 255
- Joined: Sun Dec 12, 2010 7:30 am
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- Posts: 34
- Joined: Sun Jun 10, 2012 1:31 pm
Re: Hello
Hey Nate,
Good name. We seem so similar. Hopefully you fit right in, also if you're interested in being mentored and trained into a team I'm here.
Good name. We seem so similar. Hopefully you fit right in, also if you're interested in being mentored and trained into a team I'm here.