With me waiting on my development box to get shipped in I am in too much of a creative mode so I am working on Planetary Wars again. It is completely being rewritten in Javascript, Nodejs, and MongoDB. It will be a PBBG but with the real time features that Nodejs and socket.io can bring me. Everything down to the login and registration is via websockets. No ajax or PHP. Alot of fun so far.
It will be a space game featuring turn based movement yet a real time world. So you will click to move to new areas but all players and actions will be shown real time. It also features a MASSIVE map/travel system. It will be completely procedurally generated for some fun exploration.
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