Speaking of resolve, what I've done is a bit of a middle ground - you have resolve points and they reset to 2 each hour. If you have resolve points when beaten you lose a resolve point, but no other penalties apply. It shows this in a message.
So it's up to the player if they play it safe and stop playing after the two resolve points are used for the hour, or keep pushing on! More player choice

I've coded that in, tested it a bit and uploaded it - it should be online now!
 Also fixed a bug where it didn't show the bonus weapons properly (that I noticed while doing all this).
 Also fixed a bug where it didn't show the bonus weapons properly (that I noticed while doing all this).Hey, actually I wonder if I could put a connector system in where once per hour if you can beat three brawl battles in a row you get two more resolve points? That'd interconnect things and make racking up your brawl skill more valuable! Heh, just thinking outloud!

 
 