Gaming Interfaces

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jpoisson
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Gaming Interfaces

Post by jpoisson »

I am just wondering what everyone's opinions is on gaming interfaces. I am mostly trying to focus on Browser Games, but in general what are things that interest you as a player for an RPG?

So to keep everyone on the same guidelines, it is GUI for RPG's. If you would like to submit pictures with your thoughts please do. because I am trying to do a minor study to see what the local RPG gamers like in a interface.
  • These are a few things that i would like everyone to respectively add to their submissions of thought. Research purposes only :)
  • Personal Screen Resolution
  • Browser of Preference (Top 3)
Again thank you to everyone who helps contribute into this post. Your efforts will be well honored and possibly acknowledged.

-JPoisson
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hallsofvallhalla
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Re: Gaming Interfaces

Post by hallsofvallhalla »

1280x1024
Firefox for the absolute win!

Love to see dice rolls.
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Jackolantern
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Re: Gaming Interfaces

Post by Jackolantern »

1600x900
I also use Firefox almost every time.

I actually don't like seeing dice rolls XD It kind of breaks immersion for me.
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jpoisson
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Re: Gaming Interfaces

Post by jpoisson »

1024x600

Firefox, Chrome

I personally like colour or theme based interfaces that actually work with the game.
I don't like when they just place something for graphical appeal, give it some functionality. or a purpose.

Now for chat interfacing I like the 3 band chat. [Global|clan|Personal]

I also prefer Mini-Map to allow me to not get lost, I prefer item stacking to laid out items.
I prefer to "Eat"\"Drink" and not "Consume".

Animation or mouse over appeals.

now dice... It depends if the dice are being used or not.
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SpiritWebb
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Re: Gaming Interfaces

Post by SpiritWebb »

hallsofvallhalla wrote:1280x1024
Firefox for the absolute win!
This is what mine is set at!!
Image

Image
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Ravinos
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Re: Gaming Interfaces

Post by Ravinos »

1920x1080 (computer monitor) 21inch
1920x1080 (hd tv/monitor) 32inch

Firefox
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MAruz
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Re: Gaming Interfaces

Post by MAruz »

Resolution is 1366x768 (odd, but my laptop doesn't support any greater resolutions).
The biggest issue with this is that it's wide but not very high. So, scrolling is almost certainly needed on most web pages with this resolution.

I'm also a FF user, other browsers are installed, but only used if FF for some reason is not supported (like those odd pages that REQUIRE IE).

For browser games UI:
- avoid standard URL links for navigation, use CSS/graphic to make buttons that fit your overall page design
- don't overload one page with too much buttons, functionality etc unless it's not possible to split into different pages (like a large form of some kind, but then again this should be possible to split into several pages as well!).
- spend time on, and test the UI on players, and collect feedback to make improvements (for the dev, everything makes sense, but that might not be true to someone new to the game, and it can frustrate a player so much that he leaves, happened to me before).
- be sure to add descriptions to every functionality! not knowing what something is/does is annoying, especially if it's something that "costs" some sort of resource or has limited attempts, so you can't just experiment with it (same here, it makes sense for the dev, not so much for the players)
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jpoisson
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Re: Gaming Interfaces

Post by jpoisson »

Very little to work with :P but thanks guys. I will compile some prototypes, for everyone to gaze at and let me know of Feedback
jpoisson
Posts: 245
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Re: Gaming Interfaces

Post by jpoisson »

BUMP!!! I would kindly appreciate for some more input on what you look for in a Interface.
D3luxe
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Re: Gaming Interfaces

Post by D3luxe »

1920x1080, 22inch HD screen

Chrome, Firefox, and Opera are my top 3 browsers, in that order.
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