quickie low poly mech model

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grif
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quickie low poly mech model

Post by grif »

Image

Image
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kyraneth
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Re: quickie low poly mech model

Post by kyraneth »

nice! could we have the poly count?
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
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grif
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Re: quickie low poly mech model

Post by grif »

kyraneth wrote:nice! could we have the poly count?
thanks. 784
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Agent
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Re: quickie low poly mech model

Post by Agent »

Nice!
If I can give you one suggestion is try bend the leg hinges backward - I think it would look much better (more stable and formidable)
Slapping on a nice texture to this could really make it look mad!
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grif
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Re: quickie low poly mech model

Post by grif »

Agent wrote:Nice!
If I can give you one suggestion is try bend the leg hinges backward - I think it would look much better (more stable and formidable)
Slapping on a nice texture to this could really make it look mad!
the legs look the way they look because thats how i wanted them to look
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Agent
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Re: quickie low poly mech model

Post by Agent »

Good for you,
its called a suggestion, you don't have to go being a smart ass to every comment that is not all positive to your work.
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grif
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Re: quickie low poly mech model

Post by grif »

Agent wrote:Good for you,
its called a suggestion, you don't have to go being a smart ass to every comment that is not all positive to your work.
who are you calling a smart ass? go take that mask off and eat it.
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Agent
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Re: quickie low poly mech model

Post by Agent »

Yes, I expected an immature response.
I have no more to say to you.
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grif
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Re: quickie low poly mech model

Post by grif »

Agent wrote:Yes, I expected an immature response.
I have no more to say to you.
lol you make me laugh
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