Rolls or behind the scene

For discussions about game development that does not fit in any of the other topics.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Rolls or behind the scene

Post by hallsofvallhalla »

I need a quick response so I am asking here.

In browser based text games do you prefer to see your modifiers and rolls like in my fishing pic

Image




or do you prefer all calculations behind the scenes and to just see the outcome, success or fail.

The way the above works is the image is a animated gif, the messages output every 3 seconds, so it displays your total..wait 3 seconds.then your roll...wait 3 seconds..then the "ponds roll" ..wait 3..the success or fail
User avatar
Viper
Posts: 414
Joined: Thu Apr 30, 2009 3:01 am

Re: Rolls or behind the scene

Post by Viper »

i dont know really.

i dont mind it, but somtimes the screens can get annoying.

is it possible to move the calculations to the chat bar? im not very sure how to describe it but have you played the first never winter nights? they did something kinda like that.

either way i dont mind. but if it will take the same amount of time either way i would prefer to keep the calculations so i know what i need to beat next time i fight that person. it also allows me to know by how much that thing is better then me so i know not to fight the creature again.....

sorry if i just rambled on a bit there. :P
User avatar
kyraneth
Posts: 664
Joined: Thu Apr 23, 2009 2:56 pm

Re: Rolls or behind the scene

Post by kyraneth »

I agree with viper on all the points here. but if it's just gonna be too much hassle to change anything just keep this way, i don't mind :)
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Rolls or behind the scene

Post by hallsofvallhalla »

k updated it and added in a better layout(still needs some tweaking)
Image
User avatar
Viper
Posts: 414
Joined: Thu Apr 30, 2009 3:01 am

Re: Rolls or behind the scene

Post by Viper »

Ooooo. I like that!

Are you making your own assets?
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Rolls or behind the scene

Post by hallsofvallhalla »

most yes, the dice i found
User avatar
kyraneth
Posts: 664
Joined: Thu Apr 23, 2009 2:56 pm

Re: Rolls or behind the scene

Post by kyraneth »

that is very nice!
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
User avatar
Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Rolls or behind the scene

Post by Raven67854 »

That's a very nice job Halls :). Glad to see the game is awesome as ever.
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Rolls or behind the scene

Post by hallsofvallhalla »

thanks
User avatar
Raven67854
Posts: 893
Joined: Thu Apr 23, 2009 12:51 am

Re: Rolls or behind the scene

Post by Raven67854 »

No halls thank you ;).
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854

PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
Post Reply

Return to “General Development”