Let me try to explain my problem:
Three day ago I decided to create a multiplayer game in html5. I downloaded nodejs, socket.io, watched the excellent tutorial from hallsofvallhalla on youtube and began to devellop a little square who moves with the arrows keys.
Now everythin works localy I mean I can open two different tab and play in multi with my litte black square

Yesterday I was very happy to manage this, because I already tried a few months ago but without results...
But today I decided to put my webserver online. I added few rules on my router and then my friend was able to acces to my index.html and play with the square. But..... We can't see each other, we only can play alone and I can't see the connection of my friend on the socket.io logs.
Here my configuration:
- A wamp webserver on port 8085
- Nodejs and socket.io are running on port 8000
- 2 rules to forward my external IP to mine (one by port)
My index.html is very basic I call few scripts to create and move my square and I call the socket.io.js like explained on all the tutorials.
Do you have any ideas to help me ??
It would be very great !
Many thanks in advance for your replies.
And sorry if my english is not very good (I am form Switzerland
