A couple of weeks back I created some graphics for an 8-bit style Breakout-clone using the NES palette. However, I have scrapped it, but didn't want the graphics to go to waste (I spent quite a while on them lol). If anyone is learning Impact or any other traditional game engine, Breakout is a great step-up after making Pong. All these graphics are original, minus a couple of modified images (however, the only images that appear modified are public domain since they are from NASA). The graphics were created in Flash (for vector art, since I don't understand Illustrator lol) and Photoshop, and all the graphic files used to create them are included in a folder if you want to tinker with them further. You can find the NES palette and how to apply it in Photoshop
on this page and the very simple technique to pixelate them on
this page if you want to create more NES-style graphics to go with it. (The only graphic in here not owned by me and not in the public domain is the snail picture, which I only used to trace my snail graphic. The snail image is copyright to its original owner).
Here is a mock-up of the game with the graphics included:
The font used in the UI is
Press Start 2P.
Here is a link to download the graphics.
(You are free to use these graphics in any way you wish, commercial or not, and are not required any attribution to me. The only file that this statement does not include is the snail image, which is only included as a reference and must not be used directly in any way).