some weps.

Models, Sprites, Concept, ect...
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kyraneth
Posts: 664
Joined: Thu Apr 23, 2009 2:56 pm

some weps.

Post by kyraneth »

It's been a while i posted anything here, been quite busy with real life. Now i'm back, making a wep pack for games. Still trying to find a way to sell it, possibly on my website, will make a post asking for help later :D

now some pics, all weps low poly:

double sword (would be glad to find a better name :) ) :
Image
Image
Image

polycount: 188

mace:
Image
Image

polycount: 134
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
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Last Known Hero
Posts: 807
Joined: Wed Aug 26, 2009 12:28 am

Re: some weps.

Post by Last Known Hero »

Wow I really like the look of that second mace, it looks like it would kick some ass, actually made me wanna swing a mace now. First time I've ever wanted to.
Image
Power3DArt

-Current Project: Fault [Pre-Alpha]
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kyraneth
Posts: 664
Joined: Thu Apr 23, 2009 2:56 pm

Re: some weps.

Post by kyraneth »

haha thanks, real glad you like it. I actually work on getting that "powerful" feel to the weapon, and i always receive comments on how powerful they seem, ad them wanting to try it, which is EXTREMELY gratifying :D

I will post updates soon :)
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
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Last Known Hero
Posts: 807
Joined: Wed Aug 26, 2009 12:28 am

Re: some weps.

Post by Last Known Hero »

Good, keep them coming, I'm really liking the simplicity of it but it still looks powerful.
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Power3DArt

-Current Project: Fault [Pre-Alpha]
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kyraneth
Posts: 664
Joined: Thu Apr 23, 2009 2:56 pm

Re: some weps.

Post by kyraneth »

Added the polycount to the objects. i am now finishing an axe, will post pics soon.
Just FYI, the post is above, so stop looking down here and do something useful.

king noob. Nice.
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Noctrine
Posts: 928
Joined: Thu Apr 23, 2009 9:57 pm

Re: some weps.

Post by Noctrine »

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Jesse Dorsey
ProjectANI - Lead Developer Person
http://about.me/jessedorsey
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